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Title: MatchMaker 3301
Host: Nobody
Game version: Zero-K v1.6.5.5
Engine version: 104.0.1-287-gf7b0fcc
Started: 4 months ago
Duration: 19 minutes
Players: 2
Bots: False
Mission: False
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Team 1
Chance of victory: 29%

PTrankraaar
Team 2
Chance of victory: 71%

USrankFealthas
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USrankFealthas
4 months ago
How is this retarded shit still in the game? Spam pillager has no answer.

Widow is broken, it refuses to walk up to things and stun them.

I'm just going to resign on these garbage small maps from now on. Total coinflip gameplay(maybe this is why nubs like it, they actually get to win for once). Pick the wrong factory and you have no way to deal with bullshit everywhere.
+2 / -0

PTrankraaar
4 months ago
This time I was expecting the same air switch and made AA. Next time resign, don't just exit. Unless the game was obviously decided your opponent may waste time waiting for you to return...

8x8 maps are kind of too small for ZK. Rush and early pushes can be too effective. Another issue is artillery denying most of the enemy expansion possibilities without leaving the safety of friendly defenses.

In this case the low metal income also delays people from changing factory.

I got complacent with eco and my main base. You might have killed my main base with the scythes if you went for it instead of wasting them on the front line.
+3 / -0


USrankFealthas
4 months ago
Apologies for the no resign.
Killagers were killing my brain.
+5 / -0

PLrankOrfelius
4 months ago
(edited 4 months ago)

Didn't you want good artilery in ZK just a month ago or so USrankFealthas ? Well here you go.
+3 / -1




EErankAdminAnarchid
4 months ago
(edited 4 months ago)

quote:
Didn't you want good artilery in ZK just a month ago or so @Feakthas ? Well here you go.

Artillery that is better at killing mobiles than it is at killing porc is not good artillery and it is not good for the game to have such units, i think.

quote:
Total coinflip gameplay

You are actually expected to lose every third game vs PTrankraaar, and he gets a playstyle bonus on lands where raiding can be made impossible.
+3 / -0


USrankFealthas
4 months ago
PLrankOrfelius I want artillery that is good at being artillery. Currently the only good "artillery" is better against units than buildings, things like killager, firewalker, lance, wolverine(before nerfing). Things like hammer and impaler are just bad. Youre much better off just spamming more rockos or ravager/slasher to kill porc.


+1 / -0

PLrankOrfelius
4 months ago
(edited 4 months ago)

quote:
PLrankOrfelius I want artillery that is good at being artillery. Currently the only good "artillery" is better against units than buildings, things like killager, firewalker, lance, wolverine(before nerfing). Things like hammer and impaler are just bad. Youre much better off just spamming more rockos or ravager/slasher to kill porc.


I don't understand what is that supposed to mean. Artilery is meant to stay in the back and shoot enemies at a large range. Well that is exactly what Emissary/Pillager does (and so does Lance).

Mind you I'm not saying that Emissary is strictly "fun" its just what I think of when I think of "good artilery" and that makes me think that your wish of having "good artilery" in the game would make things even more of a WW 1 simulator.
+0 / -0


USrankFealthas
4 months ago
Artillery is for killing buildings.
+1 / -0