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Title: MM 400: 1v1, Rank Singularity
Host: Nobody
Game version: Zero-K v1.6.11.2
Engine version: 104.0.1-287-gf7b0fcc
Started: 40 days ago
Duration: 7 minutes
Players: 2
Bots: False
Mission: False
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Team 1
Chance of victory: 59.5%

CHrankAdminDeinFreund
Team 2
Chance of victory: 40.5%

GBrankSparkles
Spectators
RUrankFRC_Volen
DErankTopkack
USrankUnLuky

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CHrankAdminDeinFreund
23 days ago
Here's a ship start.
+0 / -0


NOrankKingstad
23 days ago
huh? are we supposed to bump ship starts?
+0 / -0


CHrankAdminDeinFreund
23 days ago
It seems they were being ignored, otherwise how would one come to the conclusion that starting hovers is your funeral.
+0 / -0


NOrankKingstad
23 days ago
alright here's one
https://zero-k.info/Battles/Detail/632598
+0 / -0


AUrankAdminAquanim
22 days ago
(edited 22 days ago)

The Hunters mixed in with Cutters and eventual transition to a few Corsairs in NOrankKingstad's game seemed to work better than the pure Cutter spam into facswitch in this game. There was a point in this game at about 4:00 where the Ship player seemed to be ahead on economy and about even on army size, and could have made some such transition at or before this time.

Hunters seem unintuitive against Hover but compared to other units in their role they substantially out-DPS both Cutter and Dagger (even after accounting for how much they overkill Dagger).

The matchup seems to me like it has some play for both sides on the basis of these games, although in the long run it's possible it will be solved. I suspect that even if one side has an advantage, the other side has the capability to punish any imprecise play.
+0 / -0