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Zero-K v1.1.4.0 with Spring 94.1

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10 years ago
Required reading, before you can understand some statements of the release notes (in particular, those performance related):

http://en.wikipedia.org/wiki/Newspeak
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10 years ago
Can those with lag issues take a peek at springsettings.cfg and see what LogFlush is set to? If it's 1 or absent, try LogFlush=0 and see if it helps any.
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10 years ago
Did I need to put "Apparently" instead? Performance isn't apparent until we get a lot of testers and the trend has been for worse performance.

Check that LogFlush=0 because if it is not there will be a big performance hit.
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10 years ago
Based on reports, I think LogFlush=0 was already set for most (all?) players.
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10 years ago
Currently I play at a much faster rate than I did on 91. My average fps was somewhere around 12 or so on 91 and now I average 33, but I am set to minimal details.
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10 years ago
it emotional. we can't play big maps lol. ICY run been abused 2 much. SAVE ME ...NO MORE ICYRUN!!!
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10 years ago
Why are you guys playing Icy Run with more than 2 people anyway? That map barely supports 1v1.
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Icy run can be fun up to 6v6, not if you have play it 5 times in a row though :/

EDIT: I opened SpringSettings.cfg and it was blank, so i pasted LogFlush=0 into it. Ill see if it works when anyone is online.
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my LogFlush is already set as 0...

BTW IF YOUR SPRINGSETINGS IS BLANK ITS PROLLY NOT USED TO SET ANYTHING
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10 years ago
It turns out that LogFlush is in .springrc and already set to 0. maybe its in the same place for all Linux users?
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10 years ago
Linux here: Log Flush = 0 too.
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10 years ago
quote:
roll back to 91. now game starts only with 50% success in best case. Just now we started game like 10 times, and it would not start. This is fucked

+log_1(2)!!!!
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10 years ago
In this battle the lag was not so bad even though there were lots of units.
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10 years ago
probably due to small map size, its a 14x8 map pretymuch same size as icy...
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10 years ago
Lag should be a lot less with v1.1.4.1 because the nuke lighting effect was causing problems. It has been removed.
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10 years ago
There were awful lag problems even when nukes weren't being used though, It even got really laggy on 4v4 on tabula v4.
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10 years ago
Yeah, this version was too much lag, if you continue to use it you have effective raised the minimum system requirement a lot and will lose players cause of it...
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10 years ago
Tried a few games with 1.1.4.1 and the lag is nowhere near as bad, how did you fix it?
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10 years ago
^^^ They disabled dynamic lighting (and some other things but probably that).
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10 years ago
I saw that but i didnt notice any dynamic lighting in 1.1.4.0, maybe just me.
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