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ZK manual visuals?

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I would like to include GIF's displaying the behavior and motion of each unit in the unit manual, each order in the orders manual, and behaviors of special effects and such into their respective locations.

I don't know how to plug it into the online manual, so if i made the above GIFs for educational purposes and made a layout for where it should go, would someone be willing to plug them into the manual?
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For me it'd depend on the usefullness : filesize ratio. I don't want manual pages being double-digit megabytes in size, especially not for any information that can be obtained by 15 seconds of actually using the unit.
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9 years ago
The problem is that when people (steam users) use the unit, they don't know what it should be doing, so giving a visual example will reaffirm their nascent internalization of how the unit behaves.
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9 years ago
quote:
The problem is that when people (steam users) use the unit, they don't know what it should be doing, so giving a visual example will reaffirm their nascent internalization of how the unit behaves.

I don't understand what you mean by any of this.
- What new users think a unit should be doing is basically irrelevant, what matters is what it is seen to be doing. Unless you're saying that the unit fails to communicate its function through its form, but I don't see what manual images have to do with that.
- Ingame observation of a unit is already a visual example, and a much better one than a .gif on a manual page that the new player may or may not see.
- This whole thing seems to rely on users reading the unit guide before playing the game to any significant degree. Do we have a reason to believe this is/will be the case?

Question: What exactly are you trying to accomplish that cannot be done with a static image?
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9 years ago
quote:
What new users think a unit should be doing is basically irrelevant


That is where we disagree.

My goal is to improve the educational capacities of the manual to such a point that even the mentally handicapped could comprehend and play ZK confident in their methods of control over their units.
[Spoiler]

This means throwing out all assumptions of basic human mental competencies that you have grown up seeing, such as the ability to automatically correlate sensory data with one's internalization of a concept.
[Spoiler]
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9 years ago
I like Starcraft 2 gifs on the wiki. Mmmm, gifs on the wiki.
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9 years ago
USrankAutoWar i think it's desirable to have them.
You should also consider youtube option. If you want gif, we can hide them by default and load only after click to save page load time.
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Skasi
What about using those fancy thingies (gifv) DErankAdminmojjj was posting about some weeks ago instead of regular gifs?
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its disabled till i find time to fix. also, i the context of manual, still it should not load with page. better option would be by click or such.
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