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Claymore weapon too erratic

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The claymore is the dedicated anti-sub hover unit. It's weapon seems to act very strangly and needs to be changed. It can range from being severely overpowered if microed correctly to being a burden because it can easily inflict team damage. This is caused by its incredible damage and AoE combined with its small range. I'm not exactly what change would be the best for it. What do you think?
+5 / -0
Skasi
8 years ago
[honk]Double the impulse to make it twice as !!FUN!!.[/honk]

quote:
Right now the claymore is the only anti-sub hover unit.

Negative.
+0 / -0
8 years ago
Oh, had to look that one up. Didn't know scrubbers could hit underwater units.
+0 / -0