Since that:
mergeserver was closed in mid of 4 vs 4 game. After that deploy many players had desync and no startboxes.
Great... for small player base.
We can fix it by testing more. Maybe
Anarchid didn't deploy on test host first because too few players are willed to test new stuff.
So next time if some ask for a deploy test. Join it to avoid struggling on kinda stable working hosts.
Maybe make a forums post about it when there is 30 min test phase?
(no offense)