Loading...
  OR  Zero-K Name:    Password:   
Back to List

Fairyland v0.03

By Aquanim
Rating:

Do you believe in fairies? A prototype map for 1v1 or small teams.
Size: 10 x 10

PLAY ON THIS MAP


Downloads: 85
Manual downloads:
http://api.springfiles.com/files/maps/fairyland_v0.03.sd7
http://springfiles.zebar.de/maps/fairyland_v0.03.sd7
http://spring1.admin-box.com/maps/fairyland_v0.03.sd7


Preview
Filter:    Player:  
sort
This map has been tested and works now (see http://zero-k.info/Battles/Detail/373874). It could be supported but don't bother featuring at this stage, I intend to make changes (to some degree based on feedback).

Changes I'm thinking about are:
- Possibly steeper ramps
- Possibly increase map size
- Actual mex and geo textures
- Increase/decrease mex values
- Increse/decrease number of trees and reclaim value
- Fix minimap (it's presently very dark)
- Increase hardness (it's presently very soft)

Give the map a try (1v1 or small teams, probably not enough metal for a clusterfuck) and let me know what you think.

There was some reports of planes getting stuck on the cliffs at the edge of the map - I am reluctant to put more space there for fear of trolly shenanigans a la Ravaged but I could if I had to.

I'm not sure which factories are best to play here. Almost everything bot-pathable is veh-pathable too but the ramps will likely hinder vehicle movement more. Spider can hide in the holes and sides, and jump can jump over the holes. The main base is a safe place to plop air/gunship.

Oh, also:
!clearbox
!addbox 75 0 25 25
!addbox 0 75 25 25
+1 / -0
Good job I like it.

When I zoom out I get quite a bit of height map popping / z-fighting around the water holes.
+0 / -0
8 years ago
do not pack as solid archive (there is option in 7zip) because it makes scanning archive take longer
+0 / -0
Firepluk
8 years ago
Any map gets better when u play 12v12 on it
We need to test xD
+4 / -1


8 years ago
You might want to ease up on the zeroes now that there's a release people have seen.
+0 / -0

8 years ago
quote:
do not pack as solid archive (there is option in 7zip) because it makes scanning archive take longer

Okay I'll do that next time, thanks.

quote:
You might want to ease up on the zeroes now that there's a release people have seen.

Noted. I wasn't sure how many would be necessary before it was crash-level bug free so I left some flexibility.
+0 / -0

8 years ago
I've once received the following comment on a release HN thread:
quote:

A version number of 0.0.5 is about the most untrustworthy and suspicious version number I've ever seen.


Which was followed by:
quote:

So the software would be better if it was 1.0?


And:
quote:

It's why I start all my pet projects at 192.0.1.



No real moral, just fond memories.
+0 / -0
8 years ago
quote:
Give the map a try (1v1 or small teams, probably not enough metal for a clusterfuck) and let me know what you think.
and then, in 10v10 "all welcome"
Aquanim: !map Fairyland v0.2
+1 / -0

8 years ago
Call it a stress test.
+2 / -0
Back to List