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8 years ago

PlanetWars season 6



Congratulations to clan Valhalla and Odin for winning PlanetWars season 5! http://zero-k.info/Forum/Thread/314

Season 6 starts now, PlanetWars gameplay changes:
  • buying from locals is impossible if you dont have influence on planet already
  • militia defends planet with 500 initial influence
  • lots of structures are a bit cheaper
  • improved mines are more expensive and better

Version 0.8.8.2


After several delays, patch version 0.8.8.2 is out:
  • Fixed a general interface crash
  • Fixed several issues with Core Selector
  • Fixed factory build progress in main menu not displaying
  • Fixed high-level comms trying to fit into gaps they can't
  • Fixed Companion Drone doing 10% the damage it should
  • Fixed cruise missiles (from silo) not counting towards damage dealt
  • Jugglenaut no longer attempts to use its gravity guns on gunships
  • Shadow works properly when given a fight order while on Fire at Will
  • Jethro and Bantha do a bit more damage
  • Removed ally comm selection announcement
  • Planetwars: Buildings should no longer spawn in lava
  • Voting GUI now has a 1s delay between votes (to prevent spamming)

PlanetWars season 5


Congratulations to clan TZI and Drone for winning PlanetWars season 4! http://zero-k.info/Forum/Thread/314

Season 5 starts now, PlanetWars gameplay changes:
  • buying from locals is impossible on artifact planets and planets with planetary defense grid
  • all planets start with local militia - it provides 50 influence defense preventing 1 influence buying of entire galaxy.
  • economic victory now needs only 50% of assets in cash (down from 70%)
  • local buy price 10, locals sell price 40
  • clans are again awarded free planet after first battle

Version 0.8.8 + new PlanetWars season



Congratulations to clan FL for winning last PlanetWars! http://zero-k.info/Forum/Thread/314
New season starts now!

  • Game interface:
    • new "selector" bar, shows idle constructors, commanders factories
    • ally chat is automatically converted to speech (with Zero-K lobby)
    • chat bubbles stack to bottom, only ally chat and point bubbles appear
    • go to last alert button for minimap
    • only ally chat makes "ping" sound
    • changed default layout
    • main menu layout tweaks and improvements
    • bomber ammo icon displays for specs

  • Lobby:
    • removed rarely used features - quickmatching, follow, auto ready
    • page loading in progress indicator for browser
    • settings tab overhaul - easy way to pick one of graphics details presets
    • after engine crash, lobby offers to switch to minimal config
    • initial game resolution is set to match desktop resolution
    • Zero-K lobby now distributes proper default configs with bindings and settings optimized for ZK

  • PlanetWars:
    • team balancing tweaks
    • it is now possible to buy/sell influence from "locals" - at any time, at high (buy)/low (sell) prices

  • Unit properties:
    • Krow behavior fixed; now comes with a gravity gun
    • Stiletto attack run length reduced by 33%
    • Dante rocket salvo fires twice as fast (takes half as long to finish)
    • Concussion Shell has more AoE and impulse; Disruptor Bomb does a bit more damage
    • Plasma Containment Field no longer affects Heavy Machine Gun
    • Shadow dives to hit targets under shields by default; can be made to never dive, dive against any target, or to always fly at low altitude.

  • Misc:
    • replaced commander teleport effect at start of game with a better one
    • commanders grow dramatically in size with levels
    • fixed Chicken Suicidal difficulty


Version 0.8.7.2


  • Fixed gravity guns targeting statics
  • Fixed edge-of-startbox bug
  • Fixed issue with Cloak Fire State applying to units it shouldn't
  • Licho HP 2800 -> 2600, range 700 -> 500
  • Ultimatum cloak cost 10/50 -> 8/24
  • !PlanetWars: Numerically smaller team gets free comms assigned to best players to make up for the difference
  • Chicken
    • Burrow wave bonus down
    • Burrow queen time up
    • Queen
      • Base HP increased
      • HP reduced on early appearance
      • Retains paralyze and capture damage when morphing, can't morph when paralyzed
  • White Dragon drops an egg
  • AI picks its own comm instead of whatever parent player picked
  • Pit Bull uses a gauss cannon instead of the old rocket launcher
  • Bantha HP 35000 -> 36000
  • Cluster Bomb has a bit more range

PlanetWars rule changes


  • unclanned people can play and get their own personal unlocks
  • unclanned poeple gain no planet influence
  • clanned people must wear clan tag and get their personal unlocks + clan unlocks
  • technologies contribute more to influence gained from battle
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