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Improved Desync Reporting

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AUrankAdminGoogleFrog
10 months ago
Spring 103-288 has a desync somewhere. ILrankAdminhokomoko says he can solve it if we use the engine and make good reports if/when it occurs. So here is how to do it.
  • Find your infolog.txt. By default it is in Documents\My Games\Spring. If you played a game since the desync game then check Documents\My Games\Spring\log.
  • Upload your infolog.txt a site such as pastebin and put the link here or in the thread of the desynced game.
  • Get others to do the same.
Desync occurs when the states of some players disagree with the states of other players so it is important to have as many people as possible uploading from the same game.
+3 / -0


ILrankAdminhokomoko
10 months ago
If anyone wants to help directly, you can watch the replay of Multiplayer B435696 3 on ThreeReefs16 which desynced (you can just fast forward it) and post your infolog here according to AUrankAdminGoogleFrog 's instructions.
+1 / -0




AUrankAdminGoogleFrog
10 months ago
That is a good idea.
+0 / -0


FIrankVermind
10 months ago
(edited 10 months ago)

Nevermind, the below failed because of a failed engine download.
Closing Chobby and restarting fixed it.

Here is the infolog from the battle:
http://pastebin.com/Q87VZS1f

Hi, trying this (Watch replay now) with Chobby, got:
[f=-000001] [LuaMenu] Error: In DownloadFinished(): [string "libs/liblobby/lobby/interface_skirmish.lua"]:158: bad argument #2 to 'gsub' (string/function/table expected)
This is on Linux Mint.
+2 / -0




AUrankAdminGoogleFrog
10 months ago
(edited 10 months ago)

Thanks, that infolog is excellent because you desync with filch while in my infolog I desync with dahn.
+0 / -0


FIrankVermind
10 months ago
Cool. On my game, dahn wins when filch self-d: s after some time of dahn controlling 2/3 of the map with filch seemingly doing nothing. Looked like desync symptoms...
+0 / -0


CHrankConnetable
10 months ago
(edited 10 months ago)

Here is my infolog for the above game:

http://pastebin.com/EziDdrsE
+0 / -0


CArankAdminShadowfury333
10 months ago
My Infolog from watching replay

filch was the desyncing one in mine.
+0 / -0

AUrankhedgehogs
10 months ago
So chlobby does have an infolog
This doesn't appear to affect ZKL, as I still use it.
+0 / -0


FIrankVermind
10 months ago
Yeah, I found my chobby infolog right at the folder where I placed the chobby.exe downloader.
+0 / -0

NLrankmalric
10 months ago
(edited 10 months ago)

One more desync, a different game(http://zero-k.info/Battles/Detail/435819) : http://pastebin.com/PvRjKMKd

Should I put the replay somewhere as well?
+0 / -0

DErankXivender
10 months ago
yeah the good old Desync is back... juhu
+1 / -0


ILrankAdminhokomoko
10 months ago
no need for replays.
At the moment I believe I have enough info regarding the desync, stay tuned and thanks!
+0 / -0


ILrankAdminhokomoko
10 months ago
Desync should be fixed
Thanks again for your help, everyone!
+4 / -0




AUrankAdminGoogleFrog
10 months ago
ILrankAdminhokomoko has fixed the desync. We don't need anymore runs of the two battles linked in this thread so far. Of course, if more occur, it would be great to get everyone to get new runs for the new issues.
+0 / -0




AUrankAdminGoogleFrog
10 months ago
Desync here with 289. Occurred on terraform http://zero-k.info/Battles/Detail/435867
+0 / -0


CHrankConnetable
10 months ago
Do you need us replaying this battle?
+0 / -0


ILrankAdminhokomoko
10 months ago
Not yet, thanks!
+0 / -0




AUrankAdminGoogleFrog
10 months ago
Surely replaying the last battle can't hurt?
+0 / -0


ILrankAdminhokomoko
10 months ago
(edited 10 months ago)

it can waste people's time before we have something smart to say.

My initial tests provided no info yet so I'd require your help once again. Please watch Multiplayer B435867 2 on SpeedMetal and post your infolog.
+0 / -0
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