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Improved Desync Reporting

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AUrankAdminGoogleFrog
2 months ago

Donator star
Spring 103-288 has a desync somewhere. ILrankAdminhokomoko says he can solve it if we use the engine and make good reports if/when it occurs. So here is how to do it.
  • Find your infolog.txt. By default it is in Documents\My Games\Spring. If you played a game since the desync game then check Documents\My Games\Spring\log.
  • Upload your infolog.txt a site such as pastebin and put the link here or in the thread of the desynced game.
  • Get others to do the same.
Desync occurs when the states of some players disagree with the states of other players so it is important to have as many people as possible uploading from the same game.
+3 / -0
ILrankAdminhokomoko
2 months ago
If anyone wants to help directly, you can watch the replay of Multiplayer B435696 3 on ThreeReefs16 which desynced (you can just fast forward it) and post your infolog here according to AUrankAdminGoogleFrog 's instructions.
+1 / -0
AUrankAdminGoogleFrog
2 months ago

Donator star
That is a good idea.
+0 / -0
FIrankVermind
2 months ago
(edited 2 months ago)


Donator star
Nevermind, the below failed because of a failed engine download.
Closing Chobby and restarting fixed it.

Here is the infolog from the battle:
http://pastebin.com/Q87VZS1f

Hi, trying this (Watch replay now) with Chobby, got:
[f=-000001] [LuaMenu] Error: In DownloadFinished(): [string "libs/liblobby/lobby/interface_skirmish.lua"]:158: bad argument #2 to 'gsub' (string/function/table expected)
This is on Linux Mint.
+2 / -0
AUrankAdminGoogleFrog
2 months ago
(edited 2 months ago)


Donator star
Thanks, that infolog is excellent because you desync with filch while in my infolog I desync with dahn.
+0 / -0
FIrankVermind
2 months ago

Donator star
Cool. On my game, dahn wins when filch self-d: s after some time of dahn controlling 2/3 of the map with filch seemingly doing nothing. Looked like desync symptoms...
+0 / -0
CHrankConnetable
2 months ago
(edited 2 months ago)


Donator star
Here is my infolog for the above game:

http://pastebin.com/EziDdrsE
+0 / -0
CArankAdminShadowfury333
2 months ago
My Infolog from watching replay

filch was the desyncing one in mine.
+0 / -0
AUrankhedgehogs
2 months ago
So chlobby does have an infolog
This doesn't appear to affect ZKL, as I still use it.
+0 / -0
FIrankVermind
2 months ago

Donator star
Yeah, I found my chobby infolog right at the folder where I placed the chobby.exe downloader.
+0 / -0
NLrankmalric
2 months ago
(edited 2 months ago)

One more desync, a different game(http://zero-k.info/Battles/Detail/435819) : http://pastebin.com/PvRjKMKd

Should I put the replay somewhere as well?
+0 / -0
DErankXivender
2 months ago
yeah the good old Desync is back... juhu
+1 / -0
ILrankAdminhokomoko
2 months ago
no need for replays.
At the moment I believe I have enough info regarding the desync, stay tuned and thanks!
+0 / -0
ILrankAdminhokomoko
2 months ago
Desync should be fixed
Thanks again for your help, everyone!
+4 / -0
AUrankAdminGoogleFrog
2 months ago

Donator star
ILrankAdminhokomoko has fixed the desync. We don't need anymore runs of the two battles linked in this thread so far. Of course, if more occur, it would be great to get everyone to get new runs for the new issues.
+0 / -0
AUrankAdminGoogleFrog
2 months ago

Donator star
Desync here with 289. Occurred on terraform http://zero-k.info/Battles/Detail/435867
+0 / -0
CHrankConnetable
2 months ago

Donator star
Do you need us replaying this battle?
+0 / -0
ILrankAdminhokomoko
2 months ago
Not yet, thanks!
+0 / -0
AUrankAdminGoogleFrog
2 months ago

Donator star
Surely replaying the last battle can't hurt?
+0 / -0
ILrankAdminhokomoko
2 months ago
(edited 2 months ago)

it can waste people's time before we have something smart to say.

My initial tests provided no info yet so I'd require your help once again. Please watch Multiplayer B435867 2 on SpeedMetal and post your infolog.
+0 / -0
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