I'm someone who knows something about this. I sourced most of the sounds and made sure to track their licenses. This is, broadly, correct:
quote: Music and all sound effects are credited and open source with various licenses and their sources in a text file in the repo.
Code is GPL.
All 2d art is CC. |
You can safely assume that everything is CC-BY-NC-ND because that is the most restrictive license we use.
There is little license information for 2D or 3D art because most of it was created by the community and people are generally bad at this type of thing. There are files called origin.txt in the models folder and some of the image folders which contain some specific licensing for the assets in the folder. Often this information is in the form "All spiders except Crabe" instead of actual model names. Some of them use
Artistic License 2.0. Here you can find some public domain things or less restrictive versions of CC.
If a model has the format 3do then it is likely to be a model made by a TA-modder, such as
Crabe. There are known exceptions. Every other model is likely to be from someone in the Spring community (the engine that runs ZK) and they would have at least released the model for use in Spring games.
The 2D art is mostly made explicitly for ZK so will have been made with the default ZK license in mind. Some stuff looks as if it is from the internet. Whether you want to assume that whoever added it used a proper free image library is up to you.
Most things in Sounds have their license in origin.txt. Some sounds don't because they predate my sound redo and seemed legit. The music is Denny Schneidemesser
http://www.soundclick.com/bands/page_licensing.cfm?bandID=604509Everything in LuaUI\Sounds predates my work on sounds and is no longer used. I think the sounds there are from some FOSS game. One exception, I assume the copyright for sovnat1.wav is held by the proletariat.
The code (including shaders) is all GPL compatible.