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Problem with Chobby on Two Screens

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If I have Chobby on my first screen and then start a game, I cannot put Chobby on my second screen even though it is in windowed mode, which seems to do not apply while playing. If I put Chobby on my second screen first and then start a game, ZK appears on my first screen as it should, but only in a part of the screen with the resolution of my second screen, which is weird, and destroys my GUI panel positions.

Well, for now, I'm going to play on the first screen only. I talked with @_Shaman about how GUI panel position and size changes could be improved for resolution changes.

[Spoiler]
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I've been having this problem myself as well, but inconsistently. Usually only the first time I launch the game after starting windowed Chobby into Borderless Zero-K, but sometimes it works the first time just fine.

The only solution I've found for the resolution issue on game start (though this is a warranty-voiding option) is Settings/Void/Aggressive Set Borderless. As for the one-window issue, that one is more of an intentional decision, since Chobby runs Zero-K from the same instance of Spring. If it ran a second instance of Spring this wouldn't happen, but I'm not sure how intended that behaviour would be, and when it was tested it caused loads of problems with OBS.
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7 years ago
I think there is something generally wrongful during Chobby->Game transition.

For example, bordlerless chobby transitioning into borderless ZK somehow screws up positioning (and input) on both Ubuntu and whatever flavor of Windows CZrankAdminLicho is using.

All the while realistically there should be no change required at all.

I'm not sure whether this is a chobby or a spring bug. Though i tried to comment out a large chunk of Chobby screen mode setting functions and the problem persisted.
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7 years ago
Hang on, nobody told me this at all. You did not tell me that you were using borderless lobby and switching into borderless spring. Make a list of all the settings for lobby and game display mode that break and say how they break.
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