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Bug-K: coms sliding over the ground instead of walking(animation)

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Firepluk
5 years ago
Please see https://zero-k.info/Battles/Detail/538089 and my dgun com
for some reason animation of walking is broken sometimes after I fire dgun and it gets restored only with the next commander level
Looks really stupid...
+0 / -0


5 years ago
Your comm probably was probably jolted by an explosion. Engine-side walk detection is intentionally non-functional and I have not gotten around to writing a lua replacement. See https://springrts.com/mantis/view.php?id=4458

I wrote a fix for Fencer and Crab but have not looked at the performance impact of fixing all other units.
+1 / -0