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Title: MM 6105: Teams, Rank Giant
Host: Nobody
Game version: Zero-K v1.6.9.0
Engine version: 104.0.1-287-gf7b0fcc
Battle ID: 608523
Started: 5 years ago
Duration: 36 minutes
Players: 4
Bots: False
Mission: False
Rating: Competitive
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Team 1
Chance of victory: 59.7%

GBrankdyth68
USrankICUPEEE
Team 2
Chance of victory: 40.3%

GBrankthe_green_squig
USrankrecneps
Spectators
GBrankfiendicus_prime

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5 years ago
I think Cyclops need a buff :/
They were a lot worse than 2.5 Minotaurs would have been.
They also don't seem to work as a Dominatrix counter.
(yes, I know my team won this game in the end)
+0 / -0

5 years ago
I think that you mismicroed your large mixed army. cyclopse is slower than other tank factroy units, so when you give long miove orders they can lag behind a bit whereas they should be at the front of the pack. If i were creating a mixed force of cyclopses, I would have cyclopses plus ogres, where the ogres keep behind the cyclopses andtry and deal damage where they can as the cyclopses take pot shots as foes. if the cyclopes get rushed, they'll take ogre fire. Your mixed forces had the cyclopes survive because they were at the back of the pack, too slow. you should have pulled everything else back behind them. I also don't think you lost a single cyclopes, so keeping welders near the front is still a strong point for heavy tank.
+0 / -0

5 years ago
use left ctrl + move order to keep formation as is.all units will also move at the speed of the slowest unit in the group to maintain formation.
+0 / -0