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Reaper needs nerf.

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5 years ago
Title. Too viable, can literally just braindead spam and win the game. It's just plain ridiculous.
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5 years ago
Which unit is the reaper
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5 years ago
i think its the new name for the ravager. but i am not sure.
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5 years ago
Its alright i guess
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5 years ago
For reference, the game he's complaining about: https://zero-k.info/Battles/Detail/626754

ROrankDr0ppy:

You mean like the Minotaur ball that was sent against AveragePlan half way through the game and was completely obliterated while killing next to nothing?
Or do you mean the Cyclops+Minotaur sent north before that which also did no damage?
Or the one AFTER that got sent south and got driven off with a very favorable exchange rate despite being part of a combined assault with duser1?
Or maybe that actually successful one... that managed to destroy Ned_Flanders' completely undefended base?
Or are you referring to the one a short while later that drove back (but couldn't destroy) a skirmisher army of less than half its metal cost?
Or the resign-causing attack where 8k+ worth of Minotaurs wiped out AveragePlan to minimal opposition (perhaps 2k worth of stuff faced it piecemeal throughout the attack)?

The real cause of your defeat can be seen in the "Metal produced" graph and, oddly the "Economy" graph. West produced 13K more metal and spent 6K less on econ of dubious value. West actually did substantially worse than East in terms of army killed.
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Edit: Nevermind, disregard. We need a glossary wiki page, or at least to add the prior names to the individual units' wiki pages.

I don't know what unit reaper is. At first glance, it seems like an obvious name for the scythe, though.

And thanks for adding the replay, I was about to ask.

If we're talking about the ravager: on paper, since the beginning, I've considered it (relative to their unit-types in other facs) the least impressive rover unit vs. mobiles, in part due to its inaccurate projectile (god, I hate shitty/luck-based projectile, like the halberd, can we just change how they work to something else that achieves the same purpose?). That being said, rovers have a really good fucking line-up, so it's standing among giants. And it's still good at halberd-like blockade-running duties. One of the most fitting changes I could see for it would be changing its heavy/light profile (because rover having only light units creates some weird inter-fac RPS effects).

As in: 2x the cost, ~2x (-ish) the health, and multiply the damage by 2*root(.75) [<- due to an interesting force-depletion effect that I'd be happy to explain if anyone's interested].

That would make rovers less immune vs. anti-heavy overkill (like widow, moderator, phantom, racketeer), and less helpless vs. AOE.
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Reaper = Minotaur

You can always check this on the Wiki. https://zero-k.info/mediawiki/index.php?title=Reaper redirects to the Minotaur page.
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5 years ago
quote:
As in: 2x the cost, ~2x (-ish) the health, and multiply the damage by 2*root(.75) [<- due to an interesting force-depletion effect that I'd be happy to explain if anyone's interested].

USrankHun_Tzu : I would indeed be interested in that. :)
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