I'd rather see some more of the new maps. I feel like many of the Classics aren't well designed for ZK's Big Teams (where they fit the best). Playing maps like Mountain Pass, Tumult, Parched Mesa or Dead Reef Dry usually felt fairly random with no special use of the terrain in team strategies. They have wildly changing terrain that often leads to players staying in their terrain/lane for the entire game.
Simpler designs like Absolution, Sima and Emain Macha usually worked out much better with people switching between lanes and helping each other out.