Loading...
  OR  Zero-K Name:    Password:   

APM Counter

5 posts, 1095 views
Post comment
Filter:    Player:  
sort
4 years ago
I was bored and I wrote a program that can be captured by OBS. This program collects statistics about the number of clicks per second and minute.





Source here: https://github.com/oriongame/APMCounter
Download: https://github.com/oriongame/APMCounter/raw/master/APMCounter.exe
Virus total: https://www.virustotal.com/gui/file/9c34466246d6d644a028616290d6be9ecb39f1cb43fe06ae453f10cce00955ef/detection
+8 / -0

4 years ago
Looks cool!

What's up with the per minute counters saying per second? And why doesn't the per/min counter only update once a minute has passed like the per second counter? It's a bit weird to have the counter reset to zero every minute and start counting up again. That way the measure is only accurate at the end of each minute.
+1 / -0
quote:
It's a bit weird to have the counter reset to zero every minute and start counting up again.


I had a choice between the last minute and the current minute, which is being calculated at the moment, I chose the current one, since it is more lively. But I think that you are right and i want to display the last minute and current minute
+0 / -0

4 years ago
I remember from playing BA and other spring games years ago that it showed mouse clicks and keyboard presses per minute. Is that functionality still sat in the background somewhere?
+0 / -0
Firepluk
All 'per interval' calculations should be done using so called 'sliding window', you basically collect something up to last N seconds and use this for 'per interval' calc, this way no resets/etc and it will stay accurate after 1st measured interval passed
+6 / -0