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Title: katastrophe's Battle
Host: DErankkatastrophe
Game version: Zero-K v1.8.9.4
Engine version: 104.0.1-1544-ge1f249f
Started: 3 years ago
Duration: 42 minutes
Players: 1
Bots: True
Mission: False
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Team 1

DErankkatastrophe
Inactive AI (1) <Null AI>
Team 2

AI: Brutal (2) <DevCircuitAIBrutal64>
AI: Brutal (1) <DevCircuitAIBrutal64>
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3 years ago
skirms on fight-command suicide into defenses again. :(
+0 / -0


3 years ago
Yep. Moderator, ronin, scalpel. Did I miss any?

Can't stand this behaviour from unit AI, I wish they would at least strike-retreat out of bounds, repeat.
+0 / -0
3 years ago
badger too :(
+0 / -0

3 years ago
rogue...
i think ALL units...
+0 / -0


3 years ago
There seems to be some kind of issue where the following happens:

1) A skirmisher engages a mobile target and acquires an Attack command on that target
2) The target moves into defenses
3) The skirmisher pursues the target into defenses and gets shot.

This seems (but needs to be verified) to happen even when the target of the Attack command is no longer the nearest enemy to the skirmisher, in which case IIRC the correct behaviour is to instead begin skirmishing the closest thing.
+0 / -0

3 years ago
i think this was fixed already to great succes and we were asked to tell if it gets worse again. i just can`t find the thread anymore...
+0 / -0


3 years ago
Are you talking about what happened at 1470 3670 23:15? It seems to happen a lot with Rogue targeting Conch.

Otherwise go through and find the time and place of a clear example so I know exactly what you're referring to.
+0 / -0