Loading...
  OR  Zero-K Name:    Password:   
Title: MM 2540: 1v1, Rank Neutron Star
Host: Nobody
Game version: Zero-K v1.8.12.1
Engine version: 104.0.1-1544-ge1f249f
Started: 3 years ago
Duration: 24 minutes
Players: 2
Bots: False
Mission: False
Watch Replay Now
Manual download

Team 1
Chance of victory: 52.9%

NLrankMSPR
Team 2
Chance of victory: 47.1%

USrankStuart98
Spectators

Show winners



Preview
Filter:    Player:  
sort
As I thought, Lances can in fact kill Sirens pretty well, but it is annoying how lance-siren can't be properly a-moved because the sirens are useless against mobile targets when a-moved because they only move in range of their missile and not their sonic cannons. Have to normal move them as a result, which caused me to also run the lances into things a couple times and unnecessarily lose them.

(also annoying: the amount of friendly fire lances cause against friendly sirens)
+0 / -0


3 years ago
quote:
Have to normal move them as a result, which caused me to also run the lances into things a couple times and unnecessarily lose them.

Split the army into two lines, because you're engaging at different distances anyway. Have Lances on a-move with no-fire-at-radar, move Siren screen manually.

Consider using Mistral, that stuff deals much better than Lance dps/cost vs Siren.
+0 / -0