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Anir abusing his admin status, again

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2 years ago
You guys should just 1v1 and call it a day.
+1 / -0
2 years ago
Is it not more like:

I dont want to gain whr rating and get a higher "winchance" in my beloved predict command?

Because it does not take long to find quite a few games where you quit or exit?

Here some examples:
https://zero-k.info/Battles/Detail/1124308?ShowWinners=True <- RedEagle resigns with a zenith and total map control
https://zero-k.info/Battles/Detail/1116891?ShowWinners=True <- RedEagle exits the game so his win wont be counted
https://zero-k.info/Battles/Detail/1116105 <- RedEagle resigns against Rafalpluk after destroying his base and having total map control
https://zero-k.info/Battles/Detail/1114695?ShowWinners=True <- RedEagle resigns with 3 Superweapons to give his teammate also P1 member the win , also quite nice how he imeadiatly at start draws a line between him and his clanmate and never even once scouts him. No he doesnt even need a single lotus to defend against him all gmae. (60 min game btw) It was so obvious that even the spectators started complaining about it.


Yeah so easy to find some examples....
+4 / -0
It is certainly true that somebody who regularly resigns FFA games when they are in a winning position (for whatever reason) will have an artificially lower rating, and it is true that that is a thing we would prefer not to have happen. Probably more for its effect on team games than its effect on !predict, but nevertheless.
+0 / -0
I think a fundamental issue is that CArankRedEagle_P1 enjoys a much more casual FFA experience than the one desired by most FFA players. This is a position of power which I think, given the evidence, CArankRedEagle_P1 has abused. The power comes from the asymmetry of FFA seriousness - it only takes one errant player to break the whole structure of a serious FFA, whereas a more casual FFA plays just fine with a few players trying to make it serious.

The idea 'serious FFA' is summed up here, especially by the goals in Section 2. Essentially, everyone should by trying their best to win and be aware of power imbalances and diplomacy. Serious FFA is broken when players don't play to the goal of winning.

CArankRedEagle_P1, I think you are fine with a casual FFA experience because of your pattern of leaving games early. You make it clear here:
quote:
Yup totally a dumb thing, I should have explained and demoed my units, I apologize. My PC turns off automatically at 7 PM so I stop playing games. You can count on that on a daily basis. I gtg at 7 PM no matter what.

Any player leaving a game early ruins the diplomacy and power dynamics of a serious FFA since it is as if one side went dormant and stopped trying to win. Also, I assume that it is hard to take a FFA seriously when it is expected to take an hour but you know you have to leave in 20 minutes.

I'm not going to claim that 'serious FFA' is the only valid way to play FFA. I can see the appeal of hanging out as a clan, and even of chatting with spectators about unrelated stuff while playing. Problems arise when players force their preference for casual FFA on people who are looking to play a serious FFA by taking it insufficiently seriously. This can be done accidentally. I have the following suggestion (I would need to put past other moderators for it to have weight):
  • If you ( CArankRedEagle_P1, but this could apply to everyone) know that will have to leave within the next 90 minutes, ask the other players in the FFA room whether this is ok. If another player isn't ok with it, then don't play.
Not asking disrespects the time of other players since the game would be broken by you leaving, if they are intending to play a somewhat serious game. I think most people are already only playing FFA when they are fairly sure they will have the time to complete it.

So far I have only used the strongest evidence: that CArankRedEagle_P1 leaves FFA frequently and seems to be happy with doing so. More can be said about the situation but I'll stop before it becomes too speculative.

I think Multiplayer B1114695 7 on FataMorganaV2 (linked above by LUrankAdminAnir, (btw, finding examples is very time consuming, not 'easy')) shows that CArankRedEagle_P1 has a reputation for being someone who subjectively ruins FFA for a significant number of other FFA players, and that the reputation is deserved. The existence and descriptions of games linked in this thread support this conclusion.

Here is how the game looks before the collusion becomes obvious:


By now it is pretty obvious:


The game ends with CArankRedEagle_P1 manually disabling his Zenith then resigning:



More screenshots are here. They are especially interesting for spectator chat demonstrating CArankRedEagle_P1's reputation among FFA players.

I struggle to see how even a fairly casual FFA with CArankRedEagle_P1 doing this would be fun for the other players. This looks more like a simple case of having fun at the expense of others. More information and moderator discussion is required. At the end of the day, if CArankRedEagle_P1 is deliberately playing FFA in such a way that makes most other people avoid playing with him, then there is a problem. Whether it is CArankRedEagle_P1's problem or a problem for those trying to play FFA seems like it will depend on moderator action. The people who actually play FFA (as opposed to those most of the people pontificating in this thread) seem to agree with LUrankAdminAnir.

I have not seen enough evidence to talk about spec cheating or intentionally targeting LUrankAdminAnir in an unreasonable way. I expect that someone not taking FFA seriously would target players for personal reasons rather than to improve their chance at winning the game, but I have not seen enough to back it up in this case.
+16 / -1
2 years ago
maybe we could have a 'no teaming FFA' room?
+1 / -0
When people leave FFA they normally don't ruin it for others totally. However, when people make unit-launchers, starlight rushes etc. in team games they really sink the team, especially when 2 or more do it. That is totally allowed in ZeroK.

I have health issues and when I gtg, I gtg. There are some things for me which are simply not optional. Sometimes I am close to the end, and sometimes (like last night, where I mentioned I gtg at game start) I am not that close to the end of a game. Like I said, I set my computer to auto-shut-down. I have a real physical life and I don't have the option to stay sometimes, it just happens.



Like I have said several times now, I really think admins should not claim other people are cheating, as they are subject to privileged information, and spreading rumors about people as an admin devalues that position and the respect it deserves.

That's what I came to say.

Clearly Anir has nothing on me or I would have been banned already.
+2 / -5
You have weak excuses for egregious behavior.
You play the pity card.
You repeatedly find yourself in questionable circumstances.
You seem to have a history with moderation.
You hold others to extreme standards while displaying shady behavior. It was obvious to me after witnessing one game.

How much more of this should a community tolerate before it just thinks you're the problem?

But you know what man, I got you. Health is important. I also beleive in the democratic process. Therefore the next time I see you in ffa I'll votekick you to help you with your game addiction and health issues. It's for you, you see. I'm just really concerned for you. Or, maybe, you can cut your act and people wouldn't have a problem with you. Just saying.
+3 / -5
"Yup totally a dumb thing, I should have explained and demoed my units, I apologize. My PC turns off automatically at 7 PM so I stop playing games. You can count on that on a daily basis. I gtg at 7 PM no matter what."

Not credible IMO. If you have an auto-shutdown as you shown us, and "the PC turns off automatically" as you write, you don't have time to type "I'll leave my units to other players to see what happen".

The evidences start piling on....
+2 / -1


2 years ago
I think the autoshutdown thing is a bullshit excuse. Youre choosing to commit to a game that's potentially 90minutes or more. What AUrankAdminGoogleFrog says applies here quite well. If you have a "physical life" outside of zk why the hell are you playing 90 minute games?
+1 / -3
quote:
Clearly Anir has nothing on me or I would have been banned already.

This is no longer about LUrankAdminAnir. You need to start positively engaging with the contents of AUrankAdminGoogleFrog's post, rather than trying to deflect, if you want to change anybody's mind.

For instance you could indicate a willingness to abide by:
quote:
If you ( CArankRedEagle_P1, but this could apply to everyone) know that will have to leave within the next 90 minutes, ask the other players in the FFA room whether this is ok. If another player isn't ok with it, then don't play.
+2 / -0
quote:
When people leave FFA they normally don't ruin it for others totally. However, when people make unit-launchers, starlight rushes etc. in team games they really sink the team, especially when 2 or more do it. That is totally allowed in ZeroK.

This smacks of trying any argument just to see what sticks. Both are ridiculous.
  • Multiple people are telling you that leaving in the way that you do is ruining FFA for them. When a bunch of people are telling you something about how you make them feel then you can't just say "nah, they're wrong about how they feel". The style of FFA you prefer may not be ruined by leavers, but not everyone enjoys the same style of FFA.
  • Pointing out that there are ways to grief other game modes doesn't help your case that you are not griefing FFA.

quote:
I have health issues and when I gtg, I gtg. There are some things for me which are simply not optional. Sometimes I am close to the end, and sometimes (like last night, where I mentioned I gtg at game start) I am not that close to the end of a game. Like I said, I set my computer to auto-shut-down. I have a real physical life and I don't have the option to stay sometimes, it just happens.

In the end this is your responsibility. FFA is like many other social activities in that it pisses people off if you leave midway through. ZK is lenient here because life happens and we can afford to be with the size of the community. It becomes a problem when it becomes a pattern. You control whether you start a game or not, and since you have a definite leaving time, it should be trivial for you to predict whether you will leave midway through.

Big games (many MOBAS) have automated penalties for leaving that would ban you without caring why it was you left.

quote:
Like I have said several times now, I really think admins should not claim other people are cheating, as they are subject to privileged information, and spreading rumors about people as an admin devalues that position and the respect it deserves.

That's what I came to say.

Clearly Anir has nothing on me or I would have been banned already.

I don't know if you realise this, but these statements imply that you think admins should do all this discussion behind closed doors and then act with barely a warning. I also note that there is a big difference between spreading rumors and coming to a public thread armed with evidence.

You have also entirely avoided responding to what I said about Multiplayer B1114695 7 on FataMorganaV2, which goes beyond merely leaving early.

Offtopic, but in the interest of transparency:
[Spoiler]
+7 / -5
In light of Multiplayer B1126941 7 on FataMorganaV2 and Multiplayer B1126906 4 on SandCastles2, CArankRedEagle_P1 has been banned for three days. This was probably going to be a formal warning about colluding and leaving midgame, but since further blatant griefing occurred mid-deliberation we skipped the warning and went straight to a short ban. While I don't want to set a precedent of forum posts being warnings, I think in this case the topic was discussed to death and CArankRedEagle_P1 had clearly read my previous post thoroughly enough to downvote it. Repeating the same behaviour while that very behaviour is being scrutinised on the forum is pretty on the nose. This is also not his first temporary ban.

Report this behaviour through the 'Report a Player' button in the future.

One of the recent games is Multiplayer B1126941 7 on FataMorganaV2, where CArankRedEagle_P1 makes a DRP, says he has to go, queues a bunch of DRP and factory repeat orders, then leaves.



Images: https://imgur.com/a/CGIvtyd (things would be faster if those ingame would take and post these screenshots themselvse).

The first 55 minutes of the game were fine, but many of the other players seemed to feel that having an AFK DRP queue decide the game was a very unsatisfying way for it to end. The queue looks designed to help DErankDerPizzaHouse, and in ended up giving DErankDerPizzaHouse the win regardless of what was meant by it.

There is no explicit rule about this particular form of griefing, but we feel that the following part of the CoC covers it:
quote:
The goal of the Zero-K moderation team is to do the right thing by the Zero-K project. This goal includes but is not necessarily limited to:
  • Generally making the Zero-K community a fun place for people to hang out and play the game.
If enough people feel that enough games are being ruined by a player, then the details of how the ruining takes place don't matter.

CArankRedEagle_P1, when you return you need to become the kind of player that others actually want to play FFA with. This includes leaving at least 90 minutes free for a standard FFA, as this is how long they seem to go at the moment. People don't seem to care why you have to suddenly leave, they just seem to care that you doing it warps the whole game in an unsatisfying way. Your time limit is regrettable but it isn't the community's job to pay the price of it (however if you build up enough goodwill then they may consider the occasional early exit and acceptable price to pay). There are other issues as well, such as the collusion in Multiplayer B1114695 7 on FataMorganaV2, but you should have enough examples of people telling you what is wrong for you to figure it out.

+10 / -0
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