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Brawler OP

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I think it can be said that brawler is OP as fuck.

kills vamps.
Kills ground troops quickly
Has 2800 health
High range
good damage

Air fac can't beat brawler/trident OP spam.
+0 / -0
9 years ago
1 Razor disables 1 Brawler. Bralwer are Op in teh same way as Reapers. If u let enemy gather a massive 10k worth clsuterfuck, only DDM shall save you.
+3 / -0

9 years ago
Comparing reaper and brawler are different. Reaper are slow and don't have great range.

Brawler have OP range/op damage/op health/OP cost.
+0 / -0
9 years ago
But Reaper has almost the same cost, and has 4x more HP. And doesnt have to be aware of long ranged Cobras, Chainsaws or Razors.
+0 / -0

9 years ago
but there ani/stinger/behe and all sorts of ground troops like raiders which it is extremely weak 2.

While brawlers devasate anything it shoots out.
+0 / -0

9 years ago
Detriments have even more HP! And Range! And Damage! And they have AA too!
+0 / -0
Skasi
Few years ago Brawler was op. Then devs slightly overnerfed it (like they do almost all the time) and now they went crazy and made it more op than a few years ago. A good start might be to compare changes from back then to the latest changes, though a lot of things have changed since then, not just Brawlers.

Anyway, the question is not whether Brawler is op but how exactly it should be nerfed without ruining its uniqueness or overnerfing it.
+0 / -0

9 years ago
Lower it range abit. and speed of bullets maybe.
+0 / -0
9 years ago
Nope. It was exactly the thing taht made it UP previousely. Lower range and no AoE, which caused 75% of its bullets to miss. What could be done is slight cost nerf (to 820 lets say? Its 10% more)
+0 / -0

9 years ago
It way to effective in its current form.
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Skasi
9 years ago
quote:
the question is not whether Brawler is op but how exactly it should be nerfed without ruining its uniqueness

quote:
Lower it range abit

Nope, try again!
+0 / -0

9 years ago
turn hacksaw into a version of trident.

I don't know but it seriously OP as hell right now. It range is extreme. it range before wasn't amazing but right now it extreme. Send it on top of a cliff and it rapes.

Also talking about that. Archangel needs serious buff or less cost cause it so fragile, that puppies make better aa lol.
+0 / -0
quote:
Archangel needs serious buff

i lol'd

hint: it already has the best dps/cost, has high range (compared to some other aa) on the lasers with its machinegun actually being THE highest ranged among mobile aa, superior mobility and survivability due to jump, kbot pathing, low alpha, cool paintjob and a wizard hat
+0 / -0
It dies so quickly. high cost. You have to invest alot of metal into them, for them to be worthwhile but pointless because you could by spending the same amount have much better aa coverage/damage. Invest the same amount in jetros. Much more effective.
+0 / -0
Skasi
9 years ago
In my experience Archangel is the most powerful AA. The only bad thing about it is the high price, so just to get a tiny bit of mobile AA you already need to spend 550m. This means any early raiding against air players must be done without them and enemy air rushes have to be scouted very early.
+1 / -0

9 years ago
quote:
same amount have much better damage (...) Much more effective.

[citation needed]
(for that matter, here's sauce on info in my previous post)
+1 / -0
9 years ago
quote:
cool paintjob

http://zero-k.info/Forum/Thread/9292
+0 / -0
FIrankFFC
9 years ago
Rapier op
+0 / -0
RAPERS they destroy vamps better then trident xD

Joking. mix them in with tridents for OP slow damage :D
+0 / -0
Reported for language.
JK.

It's funny to see though how, now that Neonstorm and Kyubey both don't show much activity, GBrankprincereaper steps up to fill the role with random, badly explained suggestions.

Look, aside from the numerical health value, all the things in the opening post can be said about detri. Or defender spam. Or Funnel.
You keep forgetting that there's price tags on everything. If it would cost 10x as much, would it still be OP? No? Its stats didn't change! Where between now and 10x cost did it change from OP to UP, and why exactly there? Was it even OP in the first place?
And as always, it's more convincing to post games where you dominate with a supposedly OP (against players of equal or higher skill) unit than cry about games that you lost to them.
+2 / -0
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