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You really don't want to use a TV as a computer monitor. I've found these response time charts for your screen:
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1 |
You really don't want to use a TV as a computer monitor. I've found these response time charts for your screen:
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2 |
1080p @ 60Hz : 44.5 ms
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2 |
1080p @ 60Hz : 44.5 ms
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3 |
1080p With Interpolation : 58.3 ms
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3 |
1080p With Interpolation : 58.3 ms
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4 |
1080p @ 60Hz Outside Game Mode : 65.6 ms
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4 |
1080p @ 60Hz Outside Game Mode : 65.6 ms
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5 |
1080p @ 60Hz @ 4:4:4 : 44.5 ms
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5 |
1080p @ 60Hz @ 4:4:4 : 44.5 ms
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6 |
(Anything above 10ms ruins gaming and 50ms+ even gets annoying for normal use)
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(Anything above 10ms ruins gaming and 50ms+ even gets annoying for normal use)
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7 |
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8 |
Also it doesn't actually support 120 hz. (TVs are full of marketing crap)
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8 |
Also it doesn't actually support 120 hz. (TVs are full of marketing crap)
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9 |
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10 |
If you're already using it, don't mind the input delay, and want to stay with it. Then the 1060/480/970 will all be more than powerful enough for current games and the ones of the near future.
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10 |
If you're already using it, don't mind the input delay, and want to stay with it. Then the 1060/480/970 will all be more than powerful enough for current games and the ones of the near future.
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11 |
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11 |
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12 |
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12 |
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13 |
For
your
idea
of
combining
two
GPUs
you
have
multiple
options:
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13 |
Otherwise,
if
you
want
to
switch
to
a
better
screen
and
need
more
performance.
You
can
combine
GPUs
using:
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14 |
* Crossfire: AMD only, can combine different AMD GPUs
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14 |
* Crossfire: AMD only, can combine different AMD GPUs
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15 |
* SLI: Nvidia only, only same GPU model can be combined, 1060 not supported
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15 |
* SLI: Nvidia only, only same GPU model can be combined, 1060 not supported
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* DX12 Explicit Multiadapter: Supports different GPUs of different manufacturers, even Intel
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* DX12 Explicit Multiadapter: Supports different GPUs of different manufacturers, even Intel
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17 |
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17 |
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18 |
Each
of
those
require
direct
support
by
the
games
you
play,
so
check
beforehand
what
games
you're
looking
to
play
and
what
they
support.
All
of
these
are
generally
hard
to
set-up
and
I
definitely
do
not
recommend
relying
on
it
for
performance.
(
Works
great
for
blender
though)
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18 |
Each
of
those
require
direct
support
by
the
games
you
play,
so
check
beforehand
what
games
you're
looking
to
play
and
what
they
support.
All
of
these
are
generally
hard
to
set-up
and
I
definitely
do
not
recommend
relying
on
it
for
performance,
get
a
single
card
if
you
can.
|
19 |
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19 |
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20 |
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20 |
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21 |
For gaming, the memory bandwidth (192 bit, 256 bit, ...) doesn't make any difference to performance and neither does the card's vram. Get a 4GB card and buy some extra system ram/SSD with the money.
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21 |
For gaming, the memory bandwidth (192 bit, 256 bit, ...) doesn't make any difference to performance and neither does the card's vram. Get a 4GB card and buy some extra system ram/SSD with the money.
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22 |
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22 |
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23 |
[quote]@Firepluk
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23 |
[quote]@Firepluk
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24 |
I'd also say you could buy a cheaper lower freq. RAM without losing much and instead invest this extra money in slightly better GPU/CPU [/quote]
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24 |
I'd also say you could buy a cheaper lower freq. RAM without losing much and instead invest this extra money in slightly better GPU/CPU [/quote]
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25 |
That as well, just like for the vram, the ram's bandwidth is not gonna improve performance.
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25 |
That as well, just like for the vram, the ram's bandwidth is not gonna improve performance.
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