5 |
Interesting because I loathe Starcraft and all its conventions, but all the maps I enjoy are designed around defined open flat spaces and terrain features that dictate accessibility or different tiers of height - all the 'natural terrain' maps like Brazilian Battlefield, smoth & behes ambitious maps etc are largely shunned as players don't find it easy to parse them. Comet is one of the most popular maps and has almost no terrain at all - whilst most hilly maps are less played.
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5 |
Interesting because I loathe Starcraft and all its conventions, but all the maps I enjoy are designed around defined open flat spaces and terrain features that dictate accessibility or different tiers of height - all the 'natural terrain' maps like Brazilian Battlefield, smoth & behes ambitious maps etc are largely shunned as players don't find it easy to parse them. Comet is one of the most popular maps and has almost no terrain at all - whilst most hilly maps are less played.
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