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Do commander modules really need downsides?

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Date Editor Before After
5/18/2017 8:27:39 AMSkasi before revert after revert
Before After
1 I still wanna see the concept where a commander's arm is either a weapon/dgun or a nanolathe and where each module is actually visible on the model turned into reality. Stacking all and everything only creates units without any weaknesses, that's definitely a no-go. Even morphing isn't a weakness, 'cause comms can be active while morphing. 1 I still wanna see the concept where a commander's arm is either a weapon/dgun or a nanolathe and where each module is actually visible on the model turned into reality. Stacking all and everything only creates units without any weaknesses, that's definitely a no-go. Even morphing isn't a weakness, 'cause comms can be active while morphing. The only weakness being cost is boring.
2 \n 2 \n
3 Duh but why am I even posting here. Silly me. I wanna see comms removed altogether anyway. 3 Duh but why am I even posting here. Silly me. I wanna see comms removed altogether anyway.