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Ludum Dare 42

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Date Editor Before After
8/14/2018 2:56:47 PMMYrankAdminHistidine before revert after revert
Before After
1 Are you using the same orbital drop gadget as ZK mission editor? That had the same problem. ( I think it assumes movectrl'd units are on the ground, don't remember if the code creates them there or tried to do so at the elevated height) 1 Are you using the same orbital drop gadget as ZK mission editor? That had the same problem. ( I think it assumes movectrl'd units are on the ground, don't remember if the code creates them there or tries to do so at the elevated height)
2 \n 2 \n
3 I have vague memories of just making dropped units neutral till they land so nobody shoots at them, or else ignoring the bug altogether. 3 I have vague memories of just making dropped units neutral till they land so nobody shoots at them, or else ignoring the bug altogether.