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FFA games influencing team game balance

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Date Editor Before After
9/13/2019 3:47:44 PMCHrankAdminDeinFreund before revert after revert
9/13/2019 3:47:06 PMCHrankAdminDeinFreund before revert after revert
Before After
1 Assuming perfect balance, FFA actually doesn't count nearly as much for team rating as I'd like it to. The "weight" of each game in your rating history is inversely proportional to the number of players in that game. This means, that big FFAs which are very hard to win count only very little towards team rating. Additionally, FFAs are modeled as team games of the winner against the losers. This doesn't take into the account the fact that the win chance is split among many more than just two teams. 1 Assuming perfect balance, FFA actually doesn't count nearly as much for team rating as I'd like it to. The "weight" of each game in your rating history is inversely proportional to the number of players in that game. This means, that big FFAs which are very hard to win count only very little towards team rating. Additionally, FFAs are modeled as team games of the winner against the losers. This doesn't take into the account the fact that the win chance is split among many more than just two teams.
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3 So, besides FFA wins being a more reliable indicator of skill than teams (solo performance), FFAs are already weighted much less than they probably should be. Keep in mind that FFA losses on the other hand are one of the least informative game results, as you are expected to lose. 3 So, besides FFA wins being a more reliable indicator of skill than teams (solo performance), FFAs are already weighted much less than they probably should be. Keep in mind that FFA losses on the other hand are one of the least informative game results, as you are expected to lose.
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5 As to the transferability of the FFA <-> Teams skill set, you'd need much more data per player for a split rating to be effective. The 1v1 <-> Teams split already only exists such that players can play team games without affecting their competitive rating. 5 As for the transferability of the FFA <-> Teams skill set, you'd need much more data per player for a split rating to be effective. The 1v1 <-> Teams split already only exists so that players can play team games without affecting their competitive rating.