| 1 |
Hold fire and stop will do this, but, frankly, turning a unit to hold fire should clear its targets.
|
1 |
Hold fire and stop will do this, but, frankly, turning a unit to hold fire should clear its targets.
|
| 2 |
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2 |
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| 3 |
Or, wait, do you mean 'Fire if not being fired upon, holdfire if being fired upon?'
|
3 |
Or, wait, do you mean 'Fire if not being fired upon, holdfire if being fired upon?'
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| 4 |
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4 |
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| 5 |
This
would
actually
work
really
well
with
Halberds
against
Maces
say,
where
only
a
few
of
them
are
being
shot
at
at
any
one
time.
.
.
hrrm.
.
.
but
it's
hard
to
detect
what
'being
fired
upon'
is,
so
it'd
be
useless
vs
missile
cruisers
and
hlt's
and
just
instantly
turn
them
all
off
vs
levelers
or
fire.
|
5 |
This
would
actually
work
really
well
with
Halberds
against
Maces
say,
where
only
a
few
of
them
are
being
shot
at
at
any
one
time.
.
.
hrrm.
.
.
but
it's
hard
to
detect
what
'being
fired
upon'
is,
so
it'd
be
useless
vs
missile
cruisers
and
hlt's
and
just
instantly
turn
them
all
off
vs
AoE
or
fire.
|