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The reason I suggest the Leveler is that you don't have to change anything else about the unit. It's already got a perfectly-accurate weapon because of the ferocious muzzle-velocity of its cannon. That means switching its cannon into a missile won't really buff it in any way against land units on flat ground.
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The reason I suggest the Leveler is that you don't have to change anything else about the unit. It's already got a perfectly-accurate weapon because of the ferocious muzzle-velocity of its cannon. That means switching its cannon into a missile won't really buff it in any way against land units on flat ground.
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So if you replaced the cannon with a missile sporting the *exact same stats* as the cannon? The only change would be how it handles units above and below its plane (a range nerf when attacking units *below* it, and a range buff when attacking units *above* it, particularly air).
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So if you replaced the cannon with a missile sporting the *exact same stats* as the cannon? The only change would be how it handles units above and below its plane (a range nerf when attacking units *below* it, and a range buff when attacking units *above* it, particularly air).
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It would be a buff for the already-powerful leveler, but one that's distinct from its role as a riot.
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It would be a buff for the already-powerful leveler, but one that's distinct from its role as a riot.
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Then again, with the hypothetical gravity-capture AA holding the target close, you might be able to just spank them with the existing Leveler's cannon.
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Then again, with the hypothetical gravity-capture AA holding the target close, you might be able to just spank them with the existing Leveler's cannon.
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A big problem with hypothetical-gravity-capture unit is that it doesn't quite have perfect synergy with the Veh lab. Veh lab has no raw-DPS unit other than the Scorcher, which loses potency at range... and by definition, anything off the ground is at range. Leveler is an impulse/explosion-based riot unit so it's not optimal for picking off single targets like something being held by a grav-AA.
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A big problem with hypothetical-gravity-capture unit is that it doesn't quite have perfect synergy with the Veh lab. Veh lab has no raw-DPS unit other than the Scorcher, which loses potency at range... and by definition, anything off the ground is at range. Leveler is an impulse/explosion-based riot unit so it's not optimal for picking off single targets like something being held by a grav-AA.
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edit: forgot the Dom. Dom + newton-AA would be amusing.
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