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Manual > PlanetWars > Starships

Planet attacking / map selection

  • Galaxy consists of star systems with planets and moons in interestingly connected structure
  • There is one unique map per planet
  • You can attack planets that are connected with links to your or an allied planet and have a working wormhole on your side.
  • If a clan has no planet, they can attack anywhere.
  • The planet with most ships is selected by autohost
    • There must be enough ships to overcome planet's defense
    • Only the ships of players who are currently active in the battle room are counted
  • You gain ships by fighting battles on planets where you didn't have ships in orbit.
    • Each player can send ships to orbit some planet on the starmap.
      • Orbiting ships cant be reverted. They are destroyed when map gets played with the ship owner as a player.
      • Ships used in a ground invasion provide 30 IPs for you if you win and -10 IP if you lose
    • Ships can engage an enemy fleet - to do so you'll need as many ships as the size of the enemy fleet and the battle destroys both fleets.
    • Ships can bomb a planet - needs 3 + planet defenses / 3 ships and kills a random structure
    • Maximum number of stockpiled ships is unlimited
      • Mumber of ships you can have on one planet is limited by your fleet size
        • You can extend this limit with the Fleet Command structure