Manual > PlanetWars > Starships
Planet attacking / map selection
- Galaxy consists of star systems with planets and moons in interestingly connected structure
- There is one unique map per planet
- You can attack planets that are connected with links to your or an allied planet and have a working wormhole on your side.
- If a clan has no planet, they can attack anywhere.
- The planet with most ships is selected by autohost
- There must be enough ships to overcome planet's defense
- Only the ships of players who are currently active in the battle room are counted
- You gain ships by fighting battles on planets where you didn't have ships in orbit.
- Each player can send ships to orbit some planet on the starmap.
- Orbiting ships cant be reverted. They are destroyed when map gets played with the ship owner as a player.
- Ships used in a ground invasion provide 30 IPs for you if you win and -10 IP if you lose
- Ships can engage an enemy fleet - to do so you'll need as many ships as the size of the enemy fleet and the battle destroys both fleets.
- Ships can bomb a planet - needs 3 + planet defenses / 3 ships and kills a random structure
- Maximum number of stockpiled ships is unlimited
- Mumber of ships you can have on one planet is limited by your fleet size
- You can extend this limit with the Fleet Command structure

