by Apelsinsaft (CC-BY):
tacnuke_launch2.wav

by Alcur (CC-BY-ND-SA 4.0):
light_missile_fire.wav

Nexuiz:
banisher_fire.wav

Open LieroX:
large_missile_fire.wav
heavy_missile_fire.wav
missile2_fire.wav
missile2_fire_bass.wav
missile2_hit.wav
missile_fire2.wav
missile_fire3.wav
missile_fire4.wav
missile_fire.wav
missile_fire5.wav
missile_fire6.wav
missile_fire11.wav
missile_launch.wav
missile_launch_high.wav

Scorched 3D:
missile_small.wav

Nanoblobs:
large_missile_fire2.wav
missile_fire7.wav
missile_fire8.wav

Kanoba:
tacnuke_launch.wav
vlaunch_hit.wav
med_rocket_fire.wav
missile_fire10.wav
missile_fire12.wav

Golgotha:
missile_fire9.wav
small_lightning_missile.wav

emp_missile_hit.wav - Nanoblobs & Open LieroX
vlaunch_emp_hit.wav - Nanoblobs & Open LieroX
nalpalm_missile_hit.wav - Nanoblobs & Open LieroX
heavymissile_launch.wav - Nanoblobs & Open LieroX

Sound Effects below provided by Soniss (https://sonniss.com/)
Source: [Game Audio GDC Bundle 2016] — freely distributed collection
License: Royalty-free for commercial and non-commercial use (per bundle license)
Notes: All sounds used under the terms provided in the original GDC Bundle download package

seismic_missile_hit.wav - SoundMorph - RUPTURE