v2 changes:
- new heightmap (from scratch)
- new metalmap, metal focus in the middle of the map (from scratch)
- removed grass, smaller metalspots, better visual quality

v1 main features:
- minimal beauty, maximum passability :)
- kbot lovers will find this map a paradise :)
- baked in shadows (you dont need shadows enabled in TASpring)

Special thanks to:
IceXuick for making the original DSD, my map is obviously inspired by it.
Frostregen for creating the SpringMapEdit
KaiserJ for inspiring me to start editing spring maps :)

Plans:
If people start playing on this map, I'll consider to spend more time with it :)

I always welcome bugreports, suggestions, ideas, textures and any kind of help :)

Have fun!
[Zde]Ptl = Mete