Heck Freezes over V1.3 — Eight Spawn Layout
Author: ZombiieGG

Changes:
- Keep Team 1 spawn in top-left and Team 2 in bottom-right.
- Expand Team 1 and Team 2 startboxes to cover broad corner territories.
- Restore 6 additional starts (eight total), placed in centrally mirrored perimeter positions.
- All startpoint centers checked on the flat upper tier, not the mid-level.
- No changes to SMF/SMT terrain, ramps, existing metal layout, trees, rocks, reclaimables or mex values.

NOTE: Spawn positions are geometrically balanced in opposing pairs, but the existing metal economy was previously optimized for a two-start duel. The nearest regular mex counts/distances and +6 cluster access are not identical for the new six starts. See V1.3_eight_start_audit.json. An additional metal redistribution would be needed for strictly fair eight-player income.

Installation: Remove or replace older map builds bearing the same internal Heck Freezes over V1.3 title to avoid duplicates/selection confusion.
