Spiral Elysium1 v1.0 (20x20, 10240x10240 game units)
Heightmap: 10-550 world units; seven curved central arms and independent dense mountains on E/W borders.
100 mexes x 2 metal each; mirror-symmetric horizontally and vertically, 30 in/near the N/S start bands.
Texture image: genuine 10240x10240 game texture from ALL TEN supplied source material images.
Patchwork of meadow / lush grass / rocky earth / large gravel / sand / snow, with seamless tile blends.
Game texture is stored as 102400 unique 32x32 BC1/DXT1 tiles with 4 mip levels in SMF/SMT native format.
Source textures were supplied by map author; commercial rights/licensing of those sources not verified.
No actual game client run was performed; tested archive and binary structural validity only.
Install: Zero-K/maps/Spiral_Elysium1_v1.sd7 (restart game, disable Only Featured Maps).
