Difference between revisions of "Toad"

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m (Reverted edits by 109.201.133.26 (talk) to last revision by Stuff)
Tag: Rollback
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Let DaKeys play! The '''{{PAGENAME}}''' is a heavy anti-air jumper from the [[Jump/Specialist Plant]].{{ Infobox zkunit
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The '''{{PAGENAME}}''' is a heavy anti-air jumper from the [[Jump/Specialist Plant]].{{ Infobox zkunit
 
| name = Toad
 
| name = Toad
 
| defname = jumpaa
 
| defname = jumpaa
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| movespeed = 61
 
| movespeed = 61
 
| turnrate = 277
 
| turnrate = 277
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| sight = Let DaKeys play!
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| sight = 900
 
| transportable = Light
 
| transportable = Light
 
| weapons =  
 
| weapons =  
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| damage = 16.4
 
| damage = 16.4
 
| reloadtime = 0.10
 
| reloadtime = 0.10
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| dps = Let DaKeys play!
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| dps = 164
 
| range = 850
 
| range = 850
 
| antiair = Yes
 
| antiair = Yes
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The Toad packs twin anti-air lasers and an autocannon for slaying enemy aircraft rapidly. It can also jump to quickly access high ground or to escape.
 
The Toad packs twin anti-air lasers and an autocannon for slaying enemy aircraft rapidly. It can also jump to quickly access high ground or to escape.
  
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==Tactics and Let DaKeys play!==
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==Tactics and Strategy==
 
The Jumpbot Factory doesn't lack anti-air capabilities. Moderators are more than capable of shooting down planes with their hitscan burst weapon while Jugglenauts and Placeholders can trap flyers indefinitely. Toads are only useful against Nimbuses, who outrange much of the other Jumpbots.
 
The Jumpbot Factory doesn't lack anti-air capabilities. Moderators are more than capable of shooting down planes with their hitscan burst weapon while Jugglenauts and Placeholders can trap flyers indefinitely. Toads are only useful against Nimbuses, who outrange much of the other Jumpbots.
  
 
{{Navbox units}}
 
{{Navbox units}}

Revision as of 21:34, 8 June 2020

The Toad is a heavy anti-air jumper from the Jump/Specialist Plant. Lua error: Internal error: The interpreter exited with status 1.

Description

The Toad packs twin anti-air lasers and an autocannon for slaying enemy aircraft rapidly. It can also jump to quickly access high ground or to escape.

Tactics and Strategy

The Jumpbot Factory doesn't lack anti-air capabilities. Moderators are more than capable of shooting down planes with their hitscan burst weapon while Jugglenauts and Placeholders can trap flyers indefinitely. Toads are only useful against Nimbuses, who outrange much of the other Jumpbots.

Lua error: Internal error: The interpreter exited with status 1.Lua error: Internal error: The interpreter exited with status 1.