Difference between revisions of "Template:Infobox zkunit/doc"
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m (→Full blank syntax: Add new tags) |
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| Line 6: | Line 6: | ||
name = | name = | ||
<!-- Optional fields --> | <!-- Optional fields --> | ||
| + | unitname = | ||
| + | defname = | ||
description = | description = | ||
image = | image = | ||
| + | icontype = | ||
cost = | cost = | ||
hitpoints = | hitpoints = | ||
| Line 17: | Line 20: | ||
sonar = | sonar = | ||
transportable = | transportable = | ||
| − | + | altitude = | |
gridlink = | gridlink = | ||
Latest revision as of 20:44, 5 August 2017
Full blank syntax[edit]
{{ Infobox zkunit
<!-- Required fields -->
name =
<!-- Optional fields -->
unitname =
defname =
description =
image =
icontype =
cost =
hitpoints =
mass =
movespeed =
turnrate =
energy =
sight =
sonar =
transportable =
altitude =
gridlink =
abilities =
<!-- Get Template:Infobox zkability ### -->
weapons =
<!-- Get Template:Infobox zkweapon -->
}}
Discrepancies between this representation and the context menu ingame: (The following list may not be exhaustive.)
- Ingame shields are represented as weapons.
- Ingame EMP/slow/disarm weapon damage is in the same entry as ordinary damage.