Difference between revisions of "Map Creation"
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GoogleFrog (talk | contribs) (Created page with "Ask in #zkmap in on the [https://discord.gg/PRv7uy| Zero-K Discord server]. Here are some SpringRTS (the engine) links [https://springrts.com/wiki/Mapdev:Main] [https://sprin...") |
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+ | Maps are 7z archives which, at their most basic, consist of three image files packaged in a particular way. They can be found in <code>Zero-K/Maps</code> and be zipped or unziped with [https://www.7-zip.org/download.html| 7zip]. Maps can contain more than their three image files, including: | ||
+ | * Metal spot layout. | ||
+ | * Start area configuration. | ||
+ | * Tree, rock or any other models to be placed as map features. | ||
+ | * Arbitrary code and units changes that can arbitrarily modify the game. See [[Mod Creation]]. | ||
+ | |||
+ | = Creating maps = | ||
Ask in #zkmap in on the [https://discord.gg/PRv7uy| Zero-K Discord server]. | Ask in #zkmap in on the [https://discord.gg/PRv7uy| Zero-K Discord server]. | ||
Here are some SpringRTS (the engine) links [https://springrts.com/wiki/Mapdev:Main] [https://springrts.com/wiki/Map,_Game,_And_Unit_Development_Programs#Map_Creation] | Here are some SpringRTS (the engine) links [https://springrts.com/wiki/Mapdev:Main] [https://springrts.com/wiki/Map,_Game,_And_Unit_Development_Programs#Map_Creation] | ||
+ | |||
+ | = Running maps = | ||
+ | == Local testing == | ||
+ | To run a map locally put it in <code>Zero-K/Maps</code> then start the game. Untick 'Only featured maps' in <code>Settings -> Lobby</code> and start a singleplayer skirmish game. Select 'Advanced', click 'Change Map' and select your map from the list. | ||
+ | |||
+ | == Multiplayer == | ||
+ | There is some way to make any map playable on the multiplayer server, but nobody who knows has read this sentence and taken action. |
Revision as of 05:09, 3 May 2018
Maps are 7z archives which, at their most basic, consist of three image files packaged in a particular way. They can be found in Zero-K/Maps
and be zipped or unziped with 7zip. Maps can contain more than their three image files, including:
- Metal spot layout.
- Start area configuration.
- Tree, rock or any other models to be placed as map features.
- Arbitrary code and units changes that can arbitrarily modify the game. See Mod Creation.
Creating maps
Ask in #zkmap in on the Zero-K Discord server.
Here are some SpringRTS (the engine) links [1] [2]
Running maps
Local testing
To run a map locally put it in Zero-K/Maps
then start the game. Untick 'Only featured maps' in Settings -> Lobby
and start a singleplayer skirmish game. Select 'Advanced', click 'Change Map' and select your map from the list.
Multiplayer
There is some way to make any map playable on the multiplayer server, but nobody who knows has read this sentence and taken action.