Credits
Revision as of 00:03, 8 April 2018 by 120.148.89.233 (talk)
Contents
Current lead developers
Licho | General Management, Infrastructure, Scripting, Design |
GoogleFrog | General Management, Scripting, Design, Balance, Sound, 2D art, Gfx, Campaign |
KingRaptor | Interface, Story, Scripting, 3D art, Gfx, Tutorials |
Active developers
Aquanim | Sea balance and design, Campaign, Mapping |
DeinFreund | Infrastructure, Interface scripting, Trailer |
Sprung | Infrastructure, Scripting, Translations, Polish, Mapping |
TheMooseIsLoose | Mapping |
lamer | AI |
Shadowfury333 | Interface scripting, Gfx, Videos (tutorial, commentary) |
Inactive or retired developers
Developer | Responsibilties |
---|---|
Saktoth | balance, design, visuals, models, cob, story |
CarRepairer | lua, interface, manual |
quantum | overall design, visuals, lua |
jK | engine, visuals, lua, textures |
xponen | lua, infrastructure |
SirMaverick | engine, lua |
det | infrastructure, balance |
Lurker | lua |
exciter | German translations, Website maintenance |
scifi | images, modeling |
MidKnight | images, modeling, balancing |
luckywaldo7 | interface, artwork |
Rafał | lua, bugfixes |
maackey | models, website |
Contributors
Also includes:
- knorke - lua
- Alcur - lua, graphics
- The Yak - Loadscreens
- Shraka - Concept art, design
- Varikonniemi - nuke gfx, big bertha gfx, finnish translations
- Evil4Zerggin - visuals, lua, audio, cob
- Kaine - visuals, audio, unit icons, effects
- Marmoth - lua widgets
- aegis - downloader, lua
- !TheFatController - lua
- trepan - lua
- Ashnal - cob
- Cremuss - Models/Textures
- Machio - cartoons
- mastastealth - cartoons
- Boogalizer - models, cob (post)
- Mr. D - models (post)
- Noruas - models (download)
- !ExitWound - models (Stiletto, Black Dawn, Krow)
- Rattle - models (post )
- Smoth - models, effects (post, ModDB)
- TA Arsenal - models (site)
- Zenka - models (post)
- Psionic - models (site)
- !BigHead - lua (post)
- gunblob - lua
- Ray - lua
- tinnut - lua
- very_bad_soldier - lua (post) and Widgets module for lobby
- Pendrokar - lua (download)
- n0_0x - lua
- Nemo - cob
- Zpock - cob
- Fox - effects
- Gizmo - effects
- Erom - cursors
- K_haos_girl - cursors
- Lathan Stanley - cursors
- Masse - cursors
- Lynx - textures
- Alchemist - King of the Hill mode
- Beherith - models, AO plates
- bebert - French translations
- yosemite - French translations
- manored - Portuguese translations
- Soul - Polish translations
- !Someone_Else - Polish translations
- ceiling - Finnish translations
- Wartender - Spanish and Italian translations
- Kerr - Death Clones
Other credits
- springrts.com - Spring Engine
- Denny Schneidemesser - music
- Psionic - Fighter model
- Golgotha - sounds
- Privateer remake - sounds
- The Ur-Quan Masters - sounds
- Urban Terror - sounds
- Warzone 2100 - sounds
- Xect vs. Mynn - groundflash (modified)
- TAWP - models
- Total Annihilation Redesign Project - concept art
- Nimrod Evans - concept art
- Initial balancing based on Balanced Annihilation by NOiZE and DayWalkeR and Absolute Annihilation by Caydr both based on Total Annihilation game.
- The #zk community - testing and feedback
- Wojciech Sadlej - Base textures
- Grégoire Lourme - lobby music
Copyright
Zero-K uses artwork (models, textures) donated from various sources under open-source licenses, particularly the GNU GPL, Public Domain and the various Creative Commons licenses.
These may be copied and edited and used in derivative works according to the terms of their respective licenses.