Difference between revisions of "Cheese"

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===Reaver rush===
 
===Reaver rush===
 +
Much like the slasher rush.
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#Plop cloaky and take 1 mex.
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#Make reavers on repeat queue.
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#Move out with your comm and have reavers rally to it.
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This rush is more time sensitive, and requires that you hit sooner than a slasher rush.
 +
 
===Flea rush===
 
===Flea rush===
 
===Banisher rush===
 
===Banisher rush===

Revision as of 09:49, 26 May 2018

Cheese strategies are strategies that can be described as high-risk and high-reward. These typically rely on winning hard and winning early. Below we will detail some of the finest cheese known to lobster-kind.
Disclaimer: Some of these are quite bad strategies, but will probably sometimes work nonetheless.

On the use of commanders

A good rush will always include your commander. In the early parts of the game, this unit represents the majority of your combat strength.

The strategies

Slasher rush

Plop rover factory, and put slashers on repeat queue. Once you have made like 2 it is time to start moving towards your opponent. Once your comm builds the starting mexes/energy move it towards the opponents base as well. Once you get to your opponent's base and see what they have been up to, choose an appropriate comm morph option. Continue streaming slashers across the map. When you have a critical mass of slashers you can just move in and kill them. But don't wait too long! If they get up significant defense you could end up losing.

  • Rocket launcher is the best morph to get if they try to counter you with skirmishers.
  • Riot cannon if they build lots of low-hp raiders.
  • Heat ray is good if they try to make heavies.

Reaver rush

Much like the slasher rush.

  1. Plop cloaky and take 1 mex.
  2. Make reavers on repeat queue.
  3. Move out with your comm and have reavers rally to it.

This rush is more time sensitive, and requires that you hit sooner than a slasher rush.

Flea rush

Banisher rush

Com-Drop

Blastwing opening

Raider rush

These types of rushes are distinct from the others in that they don't bring along the commander, and rely on overwhelming your opponent with an unexpected raider force.