Conjurer

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Revision as of 23:24, 30 March 2020 by UlTima RaTio (talk | contribs) (Added area cloak information; intel => radar jamming; added a passage about usage of area cloak.)
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The Conjurer is a cloaked construction bot from the Cloakbot Factory.

Conjurer (cloakcon)
Cloaked Construction Bot, Builds at 5 m/s
cloakcon.png
Stats
Cost 120
Hit Points 600
Movement Speed (elmo/s) 57
Turn Rate (deg/s) 435
Vision Radius (elmo) 375
Transportable Light
Abilities
Construction
Build Power 5


Personal Cloak
Decloak radius (elmo) 75


Area Cloak
Upkeep (E/s) 8
Radius (elmo) 192
Weapons
None


Radar jamming
Radar jam (elmo) 192
Energy cost (E/s) 8

Description

The Conjurer packs a short-ranged jammer and a cloaking device for stealthy expansion and base maintenance.

Tactics and Strategy

The Conjurer is cloaked except while building, and also has a small jamming field, making it difficult to find. However, a Conjurer which is found by the enemy has no other defence (besides constructing a turret, which is likely to be too slow). Make sure that your Conjurers are hiding if enemy units are close.

Conjurers can be used to cheaply identify and spot enemy units while remaining cloaked, much to the benefit of your precision artillery units like Phantoms, Lances, and Impalers.

Conjurers can also be used as less efficient replacement for Iris, providing a small area cloak [1]. They can be tricky to use besides combat units, as with normal settings you wont be able to select them together. In oder to remedy that, you can open menu in-game, select Settings/Interface/Selection, and tick the box "Only filter when Alt is held". The option will get some time for you to get used to (without pressing Alt you will select everything, including structures), but will raise the effectiveness of Conjurers tenfold. You can also just get good.