Difference between revisions of "Convict"

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== Tactics and Strategy ==
 
== Tactics and Strategy ==
Besides its primary duty as a constructor, the Convict's shield has many uses in combat. From protecting your [[Bandit|Bandits]] in early raids, to building [[Lotus|Lotuses]] inside the range of enemy [[Defender|Defenders]], to recharging the shields of allied combat units, the utility of the Convict is exceptional. It's also a reasonably efficient constructor for its cost.
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Besides its primary duty as a constructor, the Convict's shield has many uses in combat. From protecting your [[Bandit|Bandits]] in early raids, to building [[Lotus|Lotuses]] inside the range of enemy [[Picket|Pickets]], to recharging the shields of allied combat units, the utility of the Convict is exceptional. It's also a reasonably efficient constructor for its cost.
  
 
{{Navbox units}}
 
{{Navbox units}}

Revision as of 01:22, 22 June 2018

The Convict is a shielded construction bot from the Shieldbot Factory.

Convict (shieldcon)
Shielded Construction Bot, Builds at 5 m/s
shieldcon.png
Stats
Cost 140
Hit Points 650
Movement Speed (elmo/s) 60
Turn Rate (deg/s) 363
Energy (E/s) 0.15
Vision Radius (elmo) 375
Transportable Light
Abilities
Construction
Build Power 5


Energy Shield
Strength (HP) 900
Regen (HP/s) 9
Regen cost (E/s) 0
Radius (elmo) 80
Weapons
None

Description

The Convict is a fairly standard construction bot with a twist: a light shield to defend itself and support allied shieldbots.

Tactics and Strategy

Besides its primary duty as a constructor, the Convict's shield has many uses in combat. From protecting your Bandits in early raids, to building Lotuses inside the range of enemy Pickets, to recharging the shields of allied combat units, the utility of the Convict is exceptional. It's also a reasonably efficient constructor for its cost.