Dante

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The Dante is an assault/riot strider from the Strider Hub.

Dante
Assault/Riot Strider
striderdante.png
Stats
Cost 3500
Hit Points 11000
Movement Speed (elmo/s) 53
Turn Rate (deg/s) 98
Vision Radius (elmo) 600
Transportable Heavy
Weapons
Napalm Rockets
Damage 120.8 × 2
Reload Time (s) 2
Damage per Second 121
Afterburn (s) 38 (15 DPS)
Range (elmo) 460
Area of Effect (elmo) 114
Projectile Speed (elmo/s) 800
Inaccuracy (deg) 2.00
Wobbly (maximum, deg/s) 55



Heat Ray
Damage 49 × 2
Reload Time (s) 0.10
Damage per Second 980
Range (elmo) 430
Projectile Speed (elmo/s) 500
Damage falls off with range



Napalm Rocket Salvo
Damage 120.8 × 20
Reload Time (s) 20
Damage per Second 121
Afterburn (s) 38 (15 DPS)
Range (elmo) 460
Area of Effect (elmo) 114
Projectile Speed (elmo/s) 800
Inaccuracy (deg) 16.0
Wobbly (maximum, deg/s) 44
Arcing shot (deg) 10.2



Flamethrower
Damage 15
Reload Time (s) 0.16
Damage per Second 94
Shield Damage (%) 300
Afterburn (s) 15 (15 DPS)
Range (elmo) 340
Area of Effect (elmo) 48
Projectile Speed (elmo/s) 800
Passes through ground
Piercing
Damage increase vs large units

Description

The Dante is a heavy combat unit that specializes in getting close and melting its target. Its flamethrower and twin heatrays aren't extraordinary, but its incendiary rockets can be fired in a salvo of twenty that devastates a wide swath of terrain.