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=General Tips=
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==Tips==
 
*Focus on battle
 
*Focus on battle
 
::Leave cons be and don't waste time with them, if you are engaged, fighting is your main priority.
 
::Leave cons be and don't waste time with them, if you are engaged, fighting is your main priority.
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*Close? Or Far? Where should I place my other factory?
 
*Close? Or Far? Where should I place my other factory?
::If your factory is either a Gunship or Air, it is better to place it far away in the back as the distance is often negligible. The biggest one is for slow ground units, should it be close to the front line, or far? If you are close, an attack can come very quickly towards the factory and destroy it. However, reinforcements arrive much quicker and may be able to destroy an incoming attack. If you're far, it is opposite, as the factory can not be attacked easily, but the reinforcements will take some time.
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::If your factory is either a Gunship or Air, it is better to place it far away in the back as the distance is often negligible. The biggest one is for slow ground units, should it be close to the front line, or far? If you are close, an attack can come very quickly towards the factory and destroy it. However, reinforcements arrive much quicker and may be able to destroy an incoming attack. If your far, it is opposite, as the factory can not be attacked easily, but the reinforcements will take some time.
  
  
 
*Switching?
 
*Switching?
::If you switch the factory, you can surprise the enemy and destroy their units quickly and efficiently. However, making the second factory does slow down production and new units will take some time to be built. However, if this can win the game, use it. Once you do this, leave the old factory so in the even the new one is destroyed, the old one can build again. This is perfect if you swapped to air as the enemy will probably have anti-aircraft, and will lose lots of units if you attack with normal ground units.
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::If you switch the factory, you can surprise the enemy and destroy their units quickly and efficiently. However, making the second factory does slow down production and new units will take some time to be built. However, if this can win the game, use it. Once you do this, leave the old factory so in the even the new one is destroyed, the old one can build again. This is perfect if you swapped to air as the enemy will probabaly have anti-aircraft, and will lose lots of units if you attack with normal ground units.
  
  
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::If you have a favorite factory, learn ''everything'' about it and how it is used, how it can be used, and what it is best at. These do help in combat.
 
::If you have a favorite factory, learn ''everything'' about it and how it is used, how it can be used, and what it is best at. These do help in combat.
  
=Important things to consider when you have a favorite factory=
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==Most Important Things To Learn When You Have A Favorite Factory==
  
*Where it can be used?
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::For example, Hovercraft, Rovers, and Heavy Tanks are only usable on flat ground—they can't climb hills and mountains., while Spiders can go anywhere other than deep water.
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*Where it can be used
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::For example, Hovercraft, Rovers, and Heavy Tanks are only usable on flat ground -- they can't climb hills and mountains., while Spiders can go anywhere.
  
  
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These simple questions give you an edge in combat as now you know how your own factory plays, and how you should deal with any potential threats.
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These simple question give you an edge in combat as now you know how your own factory plays, and how you should deal with any potential threats.
{{Navbox manual}}
 

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