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The '''{{PAGENAME}}''' is a deployable missile rover from the [[Rover Assembly]], effective against light land and air units. It must stop to fire.{{ Infobox zkunit
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The '''{{PAGENAME}}''' is a deployable missile vehicle from the [[Light Vehicle Factory]], effective against light land and air units. It must stop to fire.{{ Infobox zkunit
| name = Fencer
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| name = Slasher
| defname = vehsupport
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| defname = cormist
| description = Deployable Missile Rover (must stop to fire)
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| description = Deployable Missile Vehicle (must stop to fire)
| image = http://manual.zero-k.info/unitpics/vehsupport.png
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| image = http://packages.springrts.com/zkmanual/unitpics/cormist.png
| icontype = vehiclesupport
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| cost = 140
| cost = 145
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| hitpoints = 560
| hitpoints = 530
 
 
| movespeed = 84
 
| movespeed = 84
| turnrate = 111
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| turnrate = 80
 
| sight = 660
 
| sight = 660
 
| transportable = Light
 
| transportable = Light
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| type = MissileLauncher
 
| type = MissileLauncher
 
| damage = 40
 
| damage = 40
| reloadtime = 0.77
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| reloadtime = 0.75
| dps = 52
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| dps = 53
 
| range = 600
 
| range = 600
 
| aoe = 24
 
| aoe = 24
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}}
 
}}
 
}}==Description==
 
}}==Description==
Keep the Fencer at maximum range to harass the opponent's units. The Fencer's missiles track, so they are ideal to kill fast-moving raiders and "crawling"/mobile bombs. It is able to hit air, but is only really useful against fighters. Cannot fire over obstacles, and does poorly if enemies, particularly assault units, are allowed to close range. Unlike skirmishers, the Fencer cannot fire while moving.
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Keep the Slasher at maximum range to harass the opponent's units. The Slasher's missiles track, so they are ideal to kill fast-moving raiders and crawling bombs. It is able to hit air, but is only really useful against fighters. Cannot fire over obstacles, and does poorly if enemies, particularly assault units, are allowed to close range. Unlike skirmishers, the Slasher cannot fire while moving.
  
 
{{Navbox units}}
 
{{Navbox units}}

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