Editing Newton Firezones
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== Newton Firezones == | == Newton Firezones == | ||
− | '''Newton Firezone''' command is used by [[Newton]] turrets to target a specific area. | + | '''Newton Firezone''' command is used by [[Newton]] turrets in order to get them to target a specific area. Notice, that setting a firezone wont stop a turret with fire-at-will setting from firing at enemies entering its range (however it will realign to aim at firezone while idle). As a confirmation of firezone setup turrets will fire at the center of choisen area (beware, that a turret failing to do so might mean that firezone is obscured or unreachable). Any targets entering a firezone, '''including friendlies''', will be targeted. |
<htmltag tagname="video" src="https://i.imgur.com/f8LH3dS.mp4" width="560" height="320" loop="true" autoplay="true" controls="true"></htmltag> | <htmltag tagname="video" src="https://i.imgur.com/f8LH3dS.mp4" width="560" height="320" loop="true" autoplay="true" controls="true"></htmltag> | ||
− | This command can | + | This command is useful in a couple of scenarios, for example you can set up your turrets to target only specific area of terrain (such as cliffs or edges of islands). |
− | == Ramp launchers == | + | == Ramp-launchers == |
− | + | ||
+ | Main usage is left with the ramp-launchers. The strategy includes setting up a ramp using [[terraform]]ing, and using a bunch of [[Newton]] turrets to launch your units behind enemy lines. | ||
<htmltag tagname="video" src="https://i.imgur.com/fUUckMe.mp4" width="560" height="320" loop="true" autoplay="true" controls="true"></htmltag> | <htmltag tagname="video" src="https://i.imgur.com/fUUckMe.mp4" width="560" height="320" loop="true" autoplay="true" controls="true"></htmltag> | ||
− | + | Remember, that depending on units mass you might require more [[Newton]] turrets. Not all units will be eligible to be "delivered" that way, as most will die from fall damage. The usual choice are [[Jumpbot Factory]] units, as most of units from this factory negate fall damage (and [[Jack]] specifically). Lead units in one-by-one, as otherwise they may be launched either by not every turret at once (providing insufficient force), or from a wrong location (and into wrong direction respectively) |