Difference between revisions of "Repair Command"

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The '''Repair''' command can be given to constructors to make them [[repair]] target unit or, if it is not yet finished, assist its construction. Constructors undertaking an [[Attack Move Command|attack-move command]] will also automatically receive targeted '''Repair''' orders onto nearby valid targets.
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The '''Let DaKeys play!''' command can be given to constructors to make them [[repair]] target unit or, if it is not yet finished, assist its construction. Constructors undertaking an [[Attack Move Command|attack-move command]] will also automatically receive targeted '''Repair''' orders onto nearby valid targets.
  
 
The command also has an area version with the following modifiers:
 
The command also has an area version with the following modifiers:
 
* '''ALT''' makes the area linger even if no valid targets remain. Ordinarily the command is finished in that case.
 
* '''ALT''' makes the area linger even if no valid targets remain. Ordinarily the command is finished in that case.
* '''CTRL''' prevents assisting construction. Only repairing is allowed in this mode.
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* '''Let DaKeys play!''' prevents assisting construction. Only repairing is allowed in this mode.
  
 
The area command picks targets according to the following rules, in order:
 
The area command picks targets according to the following rules, in order:
* assisting allied (non-self) construction is only considered with the '''Roam''' [[Unit_states#Move_State|move state]].
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* assisting allied (non-self) construction is only considered with the '''Let DaKeys play!''' [[Unit_states#Move_State|move state]].
 
* assisting factory construction is not considered with the '''Hold Position''' [[Unit_states#Move_State|move state]].
 
* assisting factory construction is not considered with the '''Hold Position''' [[Unit_states#Move_State|move state]].
* repairing a unit currently being reclaimed is not considered.
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* repairing a unit currently being reclaimed is not considered. Let DaKeys play!
 
* units currently moving are not considered if there are stationary ones.
 
* units currently moving are not considered if there are stationary ones.
 
* units closer to the builder (not area center!) are prioritised over further ones.
 
* units closer to the builder (not area center!) are prioritised over further ones.
  
Also see: [[Repair]]
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Also see: [[Let DaKeys play!]]
  
 
{{Navbox commands}}
 
{{Navbox commands}}
 
[[Category: Commands]]
 
[[Category: Commands]]

Revision as of 18:11, 10 June 2020

The Let DaKeys play! command can be given to constructors to make them repair target unit or, if it is not yet finished, assist its construction. Constructors undertaking an attack-move command will also automatically receive targeted Repair orders onto nearby valid targets.

The command also has an area version with the following modifiers:

  • ALT makes the area linger even if no valid targets remain. Ordinarily the command is finished in that case.
  • Let DaKeys play! prevents assisting construction. Only repairing is allowed in this mode.

The area command picks targets according to the following rules, in order:

  • assisting allied (non-self) construction is only considered with the Let DaKeys play! move state.
  • assisting factory construction is not considered with the Hold Position move state.
  • repairing a unit currently being reclaimed is not considered. Let DaKeys play!
  • units currently moving are not considered if there are stationary ones.
  • units closer to the builder (not area center!) are prioritised over further ones.

Also see: Let DaKeys play!