Difference between revisions of "Revenant"

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| image = http://manual.zero-k.info/unitpics/gunshipassault.png
 
| image = http://manual.zero-k.info/unitpics/gunshipassault.png
 
| icontype = heavygunshipassault
 
| icontype = heavygunshipassault
| cost = 900
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| cost = 850
| hitpoints = 3400
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| hitpoints = 3600
 
| movespeed = 135
 
| movespeed = 135
 
| turnrate = 140
 
| turnrate = 140
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| reloadtime = 9
 
| reloadtime = 9
 
| dps = 196
 
| dps = 196
| range = 300
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| range = 270
 
| aoe = 48
 
| aoe = 48
 
| homing = 7.7
 
| homing = 7.7

Revision as of 15:44, 3 October 2019

The Revenant is a heavy raider/assault gunship from the Gunship Plant.

Revenant (gunshipassault)
Heavy Raider/Assault Gunship
gunshipassault.png
Stats
Cost 850
Hit Points 3600
Movement Speed (elmo/s) 135
Turn Rate (deg/s) 140
Vision Radius (elmo) 585
Weapons
Rocket Salvo
Damage 220.5 × 8
Reload Time (s) 9
Damage per Second 196
Range (elmo) 270
Area of Effect (elmo) 48
Projectile Speed (elmo/s) 250
Homing (deg/s) 7.7
Wobbly (maximum, deg/s) 44

Description

The Revenant fires a volley of unguided rockets. It has high HP and a huge damage output, but is expensive and inaccurate, especially vs moving targets. It is best for taking on clumps of base structures, slow moving or stationary units. The Revenant should disengage between volleys to minimize damage taken.