Difference between revisions of "Sparrow"

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(Add page for Sparrow. Correct image needs to be added.)
 
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The '''{{PAGENAME}}''' is a light scout plane.
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The '''{{PAGENAME}}''' is a light scout and jammer plane.{{ Infobox zkunit
 
 
{{ Infobox zkunit
 
 
| name = Sparrow
 
| name = Sparrow
 
| defname = planelightscout
 
| defname = planelightscout
| description = Light Scout Plane
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| description = Light jammer/Scout Plane
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| image = http://manual.zero-k.info/unitpics/planelightscout.png
 
| icontype = scoutplane
 
| icontype = scoutplane
| cost = 135
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| cost = 235
 
| hitpoints = 350
 
| hitpoints = 350
 
| movespeed = 210
 
| movespeed = 210
 
| sight = 950
 
| sight = 950
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| altitude = 330
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| abilities =
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{{ Infobox zkability intel
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| jam = 540
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}}
 
}}==Description==
 
}}==Description==
The Sparrow is unarmed and fragile, but has the benefit that it can be morphed from a basic radar tower. This makes airborne scouting in the early game available regardless of which factory is chosen.
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The Sparrow is a light scout that can be built from a Radar Tower, making it the only plane that is available without a Plane Factory. Such an accessible scouting option is invaluable to those without access to planes.
  
It can also be built directly from the Airplane factory but is mostly inferior to the other choices available there like the Swift and the Owl.
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== Tactics and Strategy ==
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*The Sparrow is unarmed and fragile, but has the benefit that it can be morphed from a basic [[Radar Tower|radar tower]]. This makes airborne scouting and radar jamming in the early game available regardless of which factory is chosen.
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*It can also be built directly from the [[Airplane Plant]], but for scouting is inferior to the other choices available there like the [[Swift]] and the [[Owl]].
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*With its radar jammer you could try using it to hide the approach of your forces or hide the radar dots of your frontline to make it harder for enemy artillery to hit you.
  
 
{{Navbox units}}
 
{{Navbox units}}

Latest revision as of 13:35, 16 April 2024

The Sparrow is a light scout and jammer plane.

Sparrow (planelightscout)
Light jammer/Scout Plane
planelightscout.png
Stats
Cost 235
Hit Points 350
Movement Speed (elmo/s) 210
Vision Radius (elmo) 950
Altitude (elmo) 330
Abilities
Provides Intel
Radar jam (elmo) 540
Weapons
None

Description

The Sparrow is a light scout that can be built from a Radar Tower, making it the only plane that is available without a Plane Factory. Such an accessible scouting option is invaluable to those without access to planes.

Tactics and Strategy[edit]

  • The Sparrow is unarmed and fragile, but has the benefit that it can be morphed from a basic radar tower. This makes airborne scouting and radar jamming in the early game available regardless of which factory is chosen.
  • It can also be built directly from the Airplane Plant, but for scouting is inferior to the other choices available there like the Swift and the Owl.
  • With its radar jammer you could try using it to hide the approach of your forces or hide the radar dots of your frontline to make it harder for enemy artillery to hit you.