Difference between revisions of "Talk:Units"

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— unsigned comment by [[Special:Contributions/109.57.58.139|109.57.58.139]]
 
— unsigned comment by [[Special:Contributions/109.57.58.139|109.57.58.139]]
 
:Reg. the latter part, I think statistics such as "log2(Hit Points)" (illustrating force concentration, which is relevant for striders and tanks) and "log2(cost)", and maybe "log2(Range)" instead of "Range", might be useful. — unsigned comment by [[Special:Contributions/109.57.58.139|109.57.58.139]]
 
:Reg. the latter part, I think statistics such as "log2(Hit Points)" (illustrating force concentration, which is relevant for striders and tanks) and "log2(cost)", and maybe "log2(Range)" instead of "Range", might be useful. — unsigned comment by [[Special:Contributions/109.57.58.139|109.57.58.139]]
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== Too much html+css ==
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Our players are already intimidated when it comes to editing the Wiki. This page has enough HTML and CSS now to scare off anyone who wants to edit it and doesn't know how to read HTML. I suggest that the page be converted to Wiki syntax and kept that way. —[[User:RandomX|RandomX]] ([[User talk:RandomX|talk]]) 02:49, 27 July 2020 (CEST)

Revision as of 17:49, 26 July 2020

Unit summaries

I think a very brief summary of each factory could be very helpful, like:

  • Cloakbots: High DPS, fragile, relatively shorter-ranged. Several units are cloaked or have area cloaking.
  • Shieldbots: Tough, low DPS. Several units have shields and shield-related abilities such as turning shields into damage.

Etc. I would do it myself, but I know far too little of the different factories to be able to give good brief summaries.

In addition, it might be nice to automatically generate and show (similar to this script: https://github.com/ZeroK-RTS/SpringRTS-Tools/blob/master/unitguide/export_unit_templates.lua , which is some really nice functionality, kudos to Histidine91) a box plot for each of some different main statistics, such as "DPS/cost", "Hit Points/cost", "Movement Speed", "Range", "Weapon AOE". The units of each factory would then be depicted with one box in each box plot. That by itself could give an easy way to get a quick and superficial impression of how each factory compares to other factories. That said, lots of units have special abilities or special weapons, and even regular statistics can have major importance (which I think is a really nice part of Zero-K), so for at least some of those statistics, the plots might be both difficult and laboursome to automatically generate as well as possibly be very misleading, which might be worse than no impression. So this may not be a good idea and not at all worth the time or effort. — unsigned comment by 109.57.58.139

Reg. the latter part, I think statistics such as "log2(Hit Points)" (illustrating force concentration, which is relevant for striders and tanks) and "log2(cost)", and maybe "log2(Range)" instead of "Range", might be useful. — unsigned comment by 109.57.58.139

Too much html+css

Our players are already intimidated when it comes to editing the Wiki. This page has enough HTML and CSS now to scare off anyone who wants to edit it and doesn't know how to read HTML. I suggest that the page be converted to Wiki syntax and kept that way. —RandomX (talk) 02:49, 27 July 2020 (CEST)