Difference between revisions of "Template:Infobox zkunit"

From Zero-K
Jump to navigation Jump to search
m (Fix)
(Don't want type icons to be clickable (at least for now).)
 
(20 intermediate revisions by 3 users not shown)
Line 7: Line 7:
 
  |subheaderstyle =
 
  |subheaderstyle =
 
  |title        =  
 
  |title        =  
  |above        = {{{name}}}
+
  |above        = {{{name}}}{{#if:{{{defname|}}}| ({{{defname}}})}}
 
  |subheader    = {{{description|}}}
 
  |subheader    = {{{description|}}}
  
 
  |imagestyle  =  
 
  |imagestyle  =  
 
  |captionstyle =  
 
  |captionstyle =  
  |image        = {{#if:{{{image}}}|<img src="{{{image}}}" width="80" height="64"/>|}} {{#if:{{{icontype}}}|<img src="http://manual.zero-k.info/icons/{{{icontype}}}.png" height="48" align="middle"/>|}}  
+
  |image        = {{unit image|{{{image|}}}|{{{name}}}}}{{#if:{{{icontype|}}}|&#32;{{#ifexist:File:Uniticon {{{icontype}}}.png|[[File:Uniticon {{{icontype}}}.png|x48px|link=]]|<img src="//manual.zero-k.info/icons/{{{icontype}}}.png" height="48">}}|}}  
 
<!--(disabled as thumbnails are not supported) [[File:Uniticon {{{icontype}}}.png|64px]] -->
 
<!--(disabled as thumbnails are not supported) [[File:Uniticon {{{icontype}}}.png|64px]] -->
 
  |caption      =  
 
  |caption      =  
Line 56: Line 56:
 
  | data12      = {{{gridlink|}}}
 
  | data12      = {{{gridlink|}}}
  
  | header40    = {{#if: {{{abilities|}}} | Abilities | }}  
+
  | header40    = {{#if: {{{abilities|}}} | Abilities | }}  
  
 
  | data41      = {{{abilities|}}}
 
  | data41      = {{{abilities|}}}

Latest revision as of 23:49, 26 December 2023


{{{name}}}
Stats
Weapons
None


Template documentation[view] [edit] [history] [purge]

Full blank syntax[edit]


{{ Infobox zkunit
<!-- Required fields -->
name =
<!-- Optional fields -->
unitname =
defname =
description =
image =
icontype =
cost =
hitpoints =
mass =
movespeed =
turnrate =
energy =
sight =
sonar =
transportable =
altitude =
gridlink =

abilities =
<!-- Get Template:Infobox zkability ### -->
weapons =
<!-- Get Template:Infobox zkweapon -->
}}


Discrepancies between this representation and the context menu ingame: (The following list may not be exhaustive.)

  • Ingame shields are represented as weapons.
  • Ingame EMP/slow/disarm weapon damage is in the same entry as ordinary damage.