Difference between revisions of "Tremor"

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The '''{{PAGENAME}}''' is a heavy saturation artillery tank from the [[Heavy Tank Factory]].{{ Infobox zkunit
 
The '''{{PAGENAME}}''' is a heavy saturation artillery tank from the [[Heavy Tank Factory]].{{ Infobox zkunit
 
| name = Tremor
 
| name = Tremor
| defname = trem
+
| defname = tankheavyarty
 
| description = Heavy Saturation Artillery Tank
 
| description = Heavy Saturation Artillery Tank
| image = http://manual.zero-k.info/unitpics/trem.png
+
| image = http://manual.zero-k.info/unitpics/tankheavyarty.png
 +
| icontype = tanklrarty
 
| cost = 1500
 
| cost = 1500
 
| hitpoints = 2045
 
| hitpoints = 2045
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| name = Rapid-Fire Plasma Artillery
 
| name = Rapid-Fire Plasma Artillery
 
| type = Cannon
 
| type = Cannon
| damage = 135
+
| damage = 145
 
| reloadtime = 0.36
 
| reloadtime = 0.36
| dps = 375
+
| dps = 403
 
| range = 1300
 
| range = 1300
 
| aoe = 80
 
| aoe = 80

Revision as of 04:39, 5 August 2017

The Tremor is a heavy saturation artillery tank from the Heavy Tank Factory.

Tremor (tankheavyarty)
Heavy Saturation Artillery Tank
tankheavyarty.png
Stats
Cost 1500
Hit Points 2045
Movement Speed (elmo/s) 51
Turn Rate (deg/s) 51
Vision Radius (elmo) 660
Transportable Heavy
Weapons
Rapid-Fire Plasma Artillery
Damage 145
Reload Time (s) 0.36
Damage per Second 403
Range (elmo) 1300
Area of Effect (elmo) 80
Projectile Speed (elmo/s) 420
Smooths ground
High trajectory

Description

The principle behind the Tremor is simple: flood an area with enough shots, and you'll hit something at least once. Slow, clumsy, vulnerable and extremely frightening, the Tremor works best against high-density target areas, where its saturation shots are most likely to do damage. It pulverizes shields in seconds and its shells smooth terrain.