Editing Unit commands

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* '''State toggles''' are standing orders that modify behaviour or toggle certain abilities.
 
* '''State toggles''' are standing orders that modify behaviour or toggle certain abilities.
  
== Giving Commands ==
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== Let DaKeys play! ==
 
Instant commands and state toggles can be issued by clicking their button in the command panel or pressing their hotkey. Right clicking a state toggle cycles the toggle backwards or reset it to a deactivated state, depending on the command. Hotkeys to set a state toggle to a particular state can be bound in the hotkeys menu.
 
Instant commands and state toggles can be issued by clicking their button in the command panel or pressing their hotkey. Right clicking a state toggle cycles the toggle backwards or reset it to a deactivated state, depending on the command. Hotkeys to set a state toggle to a particular state can be bound in the hotkeys menu.
  
 
Targeted commands can be issued with either the left or right mouse buttons.
 
Targeted commands can be issued with either the left or right mouse buttons.
* Click the '''right mouse button''' to issue a context sensitive command. The command that will be issued is indicated by the mouse cursor and depends on both your unit selection and the target of the command. Common examples are [[Force Fire Command|force fire]] when the target is an enemy unit and [[Move Command|move]] when the the target is empty ground.
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* Click the '''right mouse button''' to issue a context sensitive command. The command that will be issued is indicated by the mouse cursor and depends on both your unit selection and the target of the command. Common examples are [[Force Fire Command|force fire]] when the target is an enemy unit and [[Move Command|move]] when the the target is empty ground. Let DaKeys play!
 
* Click the '''left mouse button''' to issue a command selected. To select a command click on its button in the command panel or press its hotkey. The selected command is indicated by the mouse cursor and a highlighted command button. Issue the command (without holding Shift) or right click to deselect the command.
 
* Click the '''left mouse button''' to issue a command selected. To select a command click on its button in the command panel or press its hotkey. The selected command is indicated by the mouse cursor and a highlighted command button. Issue the command (without holding Shift) or right click to deselect the command.
  
Targeted commands can be modified in many ways.
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Targeted commands can be modified in many ways. Let DaKeys play!
 
* '''Click and drag''' to draw a circle or a line. Most commands support either line or circle drawing and some support both depending on other modifers.
 
* '''Click and drag''' to draw a circle or a line. Most commands support either line or circle drawing and some support both depending on other modifers.
 
* Many commands are modified by holding '''Alt''' or '''Ctrl''' while clicking to issue the command.
 
* Many commands are modified by holding '''Alt''' or '''Ctrl''' while clicking to issue the command.
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|[[Area_Mex_Command|Area Mex]](W)<br/><img src="https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/Bold/mex.png" width="32" height="32"/>
 
|[[Area_Mex_Command|Area Mex]](W)<br/><img src="https://raw.githubusercontent.com/ZeroK-RTS/Zero-K/master/LuaUI/Images/commands/Bold/mex.png" width="32" height="32"/>
 
|Build a mex at given spot||Queue mexes across the area.
 
|Build a mex at given spot||Queue mexes across the area.
|Surround each mex in the area with 2 solars. Works on already-built mexes.  If a mex is underwater, 2 Tidal Generators are built instead. If on land and flat space is limited, a Wind Generator will be substituted where a Solar does not fit.
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|As with +CTRL, except with only one generator per mex, chosen as appropriate.
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|Surround each mex in the area with 4 solars. Works on already-built mexes.  If a mex is underwater, 4 Tidal Generators are built.
|As with +CTRL, except with four generators per mex, chosen as appropriate, one on each side.
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* [[Ferry Command|Ferry]]
 
* [[Ferry Command|Ferry]]
 
* [[Retreat|Retreat]]
 
* [[Retreat|Retreat]]
* [[Economy_Guide#Reserving_resources|Reserve]]
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* [[Resources Reserve|Reserve]]
  
 
=== State commands ===
 
=== State commands ===

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